Weepers are sufferers of the rat plague in the last stages of the disease. Their capacity for thought and reasoning is greatly diminished from the plague-fever. As such, weepers are less aware of their surroundings and easier to sneak past; Corvo can bypass whole groups by hiding and making little noise.
Weepers have discolored skin and subconjunctival hemorrhages, which cause blood to drip from their eyes in a tear-like fashion, hence their name. Weepers are very gaunt, have blood on their chests and face, vomit black sludge, and often experience hair loss. Decreased immune functioning also leaves weepers susceptible to parasites which burrow and hatch inside their bodies. The resulting insects will sting anyone who comes too close to the afflicted. Rats will not attack weepers, even when summoned by Corvo, due to their advanced stage of infection.
It is believed by some that weepers are not actually hostile, and their "attacks" are really attempts to seek aid from uninfected humans. However, the Heart reveals that at least some weepers have chosen to spend their last moments infecting anyone they encounter.
- Weepers produce a lot of moaning noise; upon hearing weeper cries, it is best to locate the source quickly in order to avoid being attacked unexpectedly.
- In combat, weepers will run up to Corvo and attack. Due to lack of any significant defense and their simple combat tactics, weepers are easily disposed of with any conventional weapon. It's also possible to avoid them altogether, as weepers do not actively search the area around them.
- If Corvo allows a weeper to get close enough, they will grab onto him and vomit, causing him to take considerable damage.
- Use of ranged weapons or sneak attacks is recommended to dispose of weepers, as they can cause high damage in close combat, especially in groups.
- Thaddeus Campbell can be found as a weeper in the Flooded District mission if Corvo chooses to deal with him non-lethally during the High Overseer Campbell mission.
- Weepers possess very low perception, even lower than rat swarms, making it easy to sneak past them. "Patrolling" weepers, however, sometimes exhibit normal sight.
- Weepers do not respond to unconscious bodies or corpses.
- Devouring Swarm will have no effect on weepers, which makes them all the more dangerous in groups, considering the power's crowd control potential.
- At the end of the game, if Corvo's chaos rating is low and Piero Joplin and Anton Sokolov were rescued during the mission The Loyalists, the two can be seen treating and curing weepers.
Enemies in Dishonored