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− | [[File:Watchtower.jpg|thumb|250px| |
+ | [[File:Watchtower.jpg|thumb|250px|An alerted watchtower.]] |
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+ | A '''watchtower''' is a metal tower fitted with a [[floodlight]] that sweeps important areas in [[Dunwall]] and [[Karnaca]]. |
+ | |||
==Description== |
==Description== |
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⚫ | Watchtowers are stationary, and swivel in order to surveil an area using a large spotlight. They are automated, meaning that it is possible to rewire them using a [[Rewire Tool|rewire tool]] in order to set them against the [[City Watch]] and their allies. When a hostile enters the tower's illumination, its spotlight will turn red and the tower will fire [[Explosive Bolts|explosive bolts]] at the target. The tower's attack range extends to extreme distances after a hostile is detected. |
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⚫ | Watchtowers are indestructible, highly dangerous and are best avoided or disabled. They can, like other automated defenses, be disabled by removing the [[Whale Oil Tank|whale oil tank]] powering them, or by using a rewire tool as previously mentioned. The oil tanks and rewiring panels are always on the top portion of the tower itself. |
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⚫ | Watchtowers are stationary, and swivel in order to surveil an area using a large spotlight. They are automated, meaning that it is possible to rewire them using a [[Rewire Tool|rewire tool]] in order to set them against the [[City Watch]] and their allies. When a hostile enters the tower's illumination, its spotlight will turn red and the tower will fire [[ |
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+ | ==Appearances== |
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⚫ | Watchtowers are indestructible |
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+ | ===''[[Dishonored]]''=== |
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+ | *2 in mission 3: [[House of Pleasure]] |
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+ | *1 being assembled in mission 5: [[Lady Boyle's Last Party]] |
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+ | *1 in mission 6: [[Return to the Tower]] |
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+ | *1 in mission 9: [[The Light at the End]] |
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+ | |||
+ | ===''[[Dishonored 2]]''=== |
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+ | *1 in mission 3: [[The Good Doctor]] |
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+ | *1 in mission 5: [[The Royal Conservatory]] |
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+ | *1 in mission 8: [[The Grand Palace]] |
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+ | |||
+ | ===''[[Dishonored: Death of the Outsider|Death of the Outsider]]''=== |
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+ | *1 abandoned in mission 1: [[One Last Fight]] |
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+ | *1 being disassembled in mission 4: |
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+ | |||
+ | ==Audio== |
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+ | <p style="text-align: center;">A Watchtower firing explosive bolts [[File:Watchtower fire.ogg|center]]</p> |
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==Gallery== |
==Gallery== |
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+ | <gallery position="center" captionalign="center"> |
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− | <gallery> |
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+ | 2 concept art watchtower.png|Watchtower concept art. |
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+ | 2 concept art watchtower closeup.png|Watchtower concept art closeup. |
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+ | Tower1.png|Full view of a watchtower. |
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+ | watchwatchtower01.png|A watchtower in the Distillery District. |
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watchtower01.png|Corvo watches from a rewired watchtower as it attacks the City Watch. |
watchtower01.png|Corvo watches from a rewired watchtower as it attacks the City Watch. |
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+ | Dunwall tower guard red watchtower.jpg|A watchtower and a City Watch Guard in front of Dunwall Tower. |
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+ | House of pleasure, weepers and watchtower.png|A watchtower firing at fleeing weepers. |
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+ | StreetsofKarnacaD2.png|A watchtower, watching over the streets of Karnaca. |
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+ | AbandonedWatchtower.png|An overgrown, abandoned watchtower. |
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+ | Royal Conservartory Exterior Concept Art.jpg|Painting of a watchtower and a Clockwork Soldier in front of the Royal Conservatory in Karnaca. |
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</gallery> |
</gallery> |
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+ | |||
+ | [[es:Torre de vigilancia]] |
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+ | [[ru:Сторожевая башня]] |
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+ | [[pl:Wieża strażnicza]] |
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+ | [[it:Torretta]] |
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+ | [[zh:瞭望塔]] |
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[[Category:Technology]] |
[[Category:Technology]] |
Revision as of 16:54, 16 September 2017
A watchtower is a metal tower fitted with a floodlight that sweeps important areas in Dunwall and Karnaca.
Description
Watchtowers are stationary, and swivel in order to surveil an area using a large spotlight. They are automated, meaning that it is possible to rewire them using a rewire tool in order to set them against the City Watch and their allies. When a hostile enters the tower's illumination, its spotlight will turn red and the tower will fire explosive bolts at the target. The tower's attack range extends to extreme distances after a hostile is detected.
Watchtowers are indestructible, highly dangerous and are best avoided or disabled. They can, like other automated defenses, be disabled by removing the whale oil tank powering them, or by using a rewire tool as previously mentioned. The oil tanks and rewiring panels are always on the top portion of the tower itself.
Appearances
Dishonored
- 2 in mission 3: House of Pleasure
- 1 being assembled in mission 5: Lady Boyle's Last Party
- 1 in mission 6: Return to the Tower
- 1 in mission 9: The Light at the End
Dishonored 2
- 1 in mission 3: The Good Doctor
- 1 in mission 5: The Royal Conservatory
- 1 in mission 8: The Grand Palace
Death of the Outsider
- 1 abandoned in mission 1: One Last Fight
- 1 being disassembled in mission 4:
Audio
A Watchtower firing explosive bolts