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- By this time, most people have fled from Tower District. If you look at Dunwall from the Dreadful Wale, you can see there is no light coming from buildings in Tower District, but there are lights in Estate District (where the Parliament, Clocktower, and Boyle Mansion are).
- It's revealed in this mission that the damaged apartment (now on the verge of collapsing) belongs to a certain Fenella Reid, an employee of the Boyle Company. She asked the company for an allowance in order to repair her apartment but was denied, due to the death of Ichabod Boyle and unrest in Dunwall. Desperate for a way out, she gave away the key to the company's warehouse to a group of people, in exchange for passage to Driscol. These people used the warehouse to setup the black market shop. [Credit: AnnCrane]
- There is a weapon cache inside the fell down train in front of the black market.

- If you go to the gazebo, where Jessamine was assassinated, you can find Delilah's scribble in front of Jessamine's tombstone.

- Taking the bonecharms from the body of High Overseer Yul Khulan will trigger a trap. This trap and the Overseer assault were foresaw by the Oracular Sisters back in The Royal Conservatory mission: "They are at the gates of Dunwall Tower, and they are dying. Delilah and her coven are not alone, but they are with the clockwork men. High Overseer Khulan orders the ancient music played, but it does no good... the clockworks are not things of heresy, sisters. The music has no effect. The Overseers are falling. The High Overseer is dragged away. He fights while there is strength in his body, even while the tears from his eyes... his eyes grow dull as the blood runs from his body. He waits to surprise the one who returns to Dunwall Tower. Only one of the Overseers still breathes, and he had a mission, given by one of us, by one of the sisters, but he will fail, and he will never know the answer."
- The last part refers to Overseer Fitz, who was ordered by Lena Rosewyn to investigate Corvo. Lena Rosewyn also appears in Death of the Outsider.
- Talking to any of Delilah's statue will alert her of your approach. She will summon two gravehounds and sit on the throne, waiting for you.
- There is an old wall of light stashed in the room next to Delilah's statue in the great hall. It's likely the very same wall of light appeared in Dishonored, blocking the passage where the statue now stands.
- Placing the corrupt rune on the vine next to the throne blackens both the vine and the throne.
- Delilah is immune to Bend/Stop Time, Mesmerize, and Possession.

- In the final battle, Delilah actually uses her petrification power. Failing to avoid the vein of stone coming from the ground will turn you into stone, result in a gameover.
- If Delilah is killed, all unconscious witches in the mission will disappear in flashes of white light. [Credit: BufordPussar]
- In this mission, when using the Heart, which now contains Delilah's spirit, one of the things it says is "Six came over the walls and dragged you from your mother's corpse. Two are still alive". The Two refer to Daud and Billie Lurk. If Emily kills Billie and then uses the Heart, it won't say this line. [Credit: u/725584, superduper]
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