The Royal Conservatory of Dunwall

The following list is the greatest collection of written works, reports and journals across the Empire. Feel free to pick the reading of your choice.


Biographies


The Abbey of the Everyman and the Occult


Archives from the Office of the High Overseer


The City Watch and Civic Details


Fiction and Poetry


Gangs and Criminal Organizations


General Interest


Government and Monarchy


Important Locations in Dunwall


Journals and Diaries from Dunwall's Denizens


Jindosh's Work


Piero's Work


Political Pamphlets


The Rat Plague


Sokolov's Natural Philosophy Journals


Whales and Whaling


World Geography


Archived Ledgers and Logs Pending Investigations


Other Documents

The Morley Gallery of History and Sculpture

The following is a list of developers and artists who participated on the Dishonored franchise. The links directs to their portfolio on ArtStation and other websites. If you like concept art and pretty good level screenshots, feel free to dive in:

  • Petur Arnorsson, Digital sculptor and modeler on key art for the marketing of Dishonored 2
  • Georgian Avasilcutei, Character Artist on Dishonored 2 for various NPC models, including the Red Hagfish
  • Charles Bae, Concept and creative artist, worked on key art for the whole game series, including The Tales from Dunwall
  • Erik Bakker, Level architect on Dishonored 2
  • Marc Bidoul, Level architect on The Brigmore Witches and Dishonored 2
  • Cristian-Marius Buliarca, Character artist on Dishonored and Dishonored 2
  • Szymon Burzawa, character rendering/lighting, punchbag model in the cinematic trailer of Death of the Outsider"
  • Sylvain Clerc, Senior level architect on Dishonored 2, notably Addermire
  • Daniel Moreno Diaz, Character artist, made the 3D model of Tallboys in the debut trailer of Dishonored
  • Maciej Drabik, Concept artist on the announcement trailer of Death of the Outsider
  • Sylvain Fanget, Level architect on Dishonored 2, notably on A Crack in the Slab
  • Florent Fierval, 3D environment artist, worked on early levels of Dishonored
  • Mathieu Gasperin, Environment artist on Dishonored 2, worked on several props and vistas
  • Yannick Gombart, Senior environment artist on the whole game series, modeled and textured most models throughout the games
  • Michael Intilla, Senior environment artist on Dishonored 2, made props such as the great owls and dissected bloodflies
  • Piotr Jabłoński, Illustrator and concept artist on Dishonored 2, mainly environments and "Legends of Serkonos" paintings
  • Sergey Kolesov, Concept artist on Dishonored 2, mainly character studies in environment and Delilah's paintings
  • Robert Larsson, Concept artist on Dishonored
  • Valentin Levillain, Level architect on Dishonored 2, worked on the Royal Conservatory building
  • Veronique Meignaud, Freelance artist on The Knife of Dunwall and The Brigmore Witches (May-November 2013), made Delilah's paintings (Artstation gallery)
  • Mashru Mishu, Senior character artist on the whole game series, worked on character sculpts
  • Nicolas Petrimaux, Concept and storyboard artist on Dishonored 2, worked on storyboards for the pitch version, VFX effects and animated monologues and loading screen art
  • Ludo Piard, Senior Environment artist on Dishonored and Dishonored 2, worked on various props and environments.
  • Cedric Peyravernay, Concept artist on Dishonored and Dishonored 2, notably character studies
  • Romaric Rivallin, Lead Environment Artist on Dishonored 2, worked on props
  • Eric Pira, Senior environment artist on Dishonored 2, worked on industrial props like Jondosh's alarms and enigma door
  • Mathieu Reydellet, Concept artist on Dishonored 2, mainly props and environments
  • Geoffrey Rosin, Environment artist on Dishonored 2, worked on Stilton's mansion and the Grand Palace, also props such as health and mana potions.
  • Cedric Seaut, Character design and modelist artist on the debut trailer of Dishonored
  • Opus Artz, Concept design studio, worked on painting the pitch for Dishonored

Discoveries

Friendly Facts

  • Pauolo is not a man, but the reincarnation of Alduin the world eater whom has come to this wiki in order to steal what is hidden in Overseer Amon's secret box. WarfareOverseers (talk)
  • Despite purportedly being 'a monster without a name', Pauolo calls himself 'Pauolo', a breach of Wikia rules for which he will be spanked most severely. Mice Overseer (talk) 00:50, November 6, 2016 (UTC)


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