No edit summary Tag: rte-wysiwyg |
(Undo revision 115232 by Epic Mustache (talk) I think this is correct, since we are talking about a power the player can equip, not what NPCs might been able to do in Dishonored.) Tag: rte-wysiwyg |
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− | [[File:Pull.png|150px|right]] '''Pull''' is a [[Supernatural Abilities|supernatural ability]] in ''[[The Brigmore Witches]]'', that allows [[Daud]] to lift and manipulate objects and bodies from afar. Pull consumes 20% of Daud's total mana if used on small items like [[Coin|coin]], or 40% if used on a body. This makes Pull the only power in the entire game with a variable mana cost. |
+ | [[File:Pull.png|150px|right]] '''Pull''' is a [[Supernatural Abilities|supernatural ability]] in ''[[The Brigmore Witches]]'', that allows [[Daud]] to lift and manipulate objects and bodies from afar. Pull consumes 20% of Daud's total mana if used on small items like [[Coin|coin]], or 40% if used on a body. This makes Pull the only power in the entire game with a variable mana cost, and the only power exclusive to ''The Brigmore Witches''. |
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==Ability Tiers== |
==Ability Tiers== |
Revision as of 15:24, 10 May 2016
Pull is a supernatural ability in The Brigmore Witches, that allows Daud to lift and manipulate objects and bodies from afar. Pull consumes 20% of Daud's total mana if used on small items like coin, or 40% if used on a body. This makes Pull the only power in the entire game with a variable mana cost, and the only power exclusive to The Brigmore Witches.
Ability Tiers
Tier I - (2 runes)
With Tier I, Pull can be used to covertly lift inanimate objects, such as whale oil tanks, and collect and pilfer items such as coins and keys.
Tier II - (4 runes)
With Tier II, Daud can use Pull to lift bodies. Corpses and unconscious bodies are carried automatically, and when brought close with Pull, living enemies are bound and can be choked out or executed.
Usage tips
- If Daud uses Pull on an enemy, any nearby enemies will be alerted to Daud's presence.
- Tier I Pull can be used to steal items from enemies or to disable security devices while remaining hidden. However, the cover of the power module must first be opened before Pull can be used to remove the oil tank.
- Tier I Pull can be used to catch thrown weapons such as the Bottles of river krust acid used by the Dead Eels.
- Daud can use Tier II Pull to draw characters into the range of mines or walls of light.
- Pull can be used on river krusts (even closed ones) to uproot them.
- Daud can use Pull to uproot Blood Briars from a safe distance.
- Daud can use a pulled enemy as a shield to block projectiles or Arc Pylon blasts.
- Pull can be used to kill groups of rats easily: simply target one rat, use Pull, and the rest will die.
- Daud can use Pull to get out of reach items, for instance in the cells of Coldridge Prison.
Trivia
- This ability is used by Daud and his assassins to ensnare Corvo during the prologue and when fighting him in The Flooded District, as well as by the Royal Interrogator while confronting him in Return to the Tower.
- When Pull is used on a fish, it will die, even if it is placed back into the water.
- Using Pull to bind an enemy as a shield will unlock the Wall Of Flesh achievement.
- Daud and his assassins refer to the Pull ability as a tethering.
- If Pull is used on a rune on an Outsider Shrine, the rune will be collected then Daud will be transported to the shrine and the Outsider will appear.
Gallery
Supernatural Abilities | |
---|---|
Dishonored |
Dark Vision • Blink • Possession • Bend Time • Devouring Swarm • Windblast |
The Knife of Dunwall | |
The Brigmore Witches |
Pull |
Enhancements |