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==Strategy==
 
==Strategy==
Tactically, the pistol is the 'less subtle' of the two ranged weapons, as its loud report is sure to be heard by any enemies in the vicinity. In a fight, however, its power makes up for its lack of stealth, being capable of dropping a Guardsmen in most cases, regardless of where they're shot. Combining the pistol with [[Bend Time]] allows Corvo to fire off multiple rounds, even with few upgrades, and drop several opponents at once. Throwing a whale oil tank and then shooting it with the pistol will cause a massive explosion, which, while attracting unwanted attention, can kill multiple guards and, if well placed, even down a [[Tallboys|Tallboy]]. Tossing a grenade, then shooting it, will send it flying a long ways away.
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Tactically, the pistol is the 'less subtle' of the two ranged weapons, as its loud report is sure to be heard by any enemies in the vicinity. In a fight, however, its power makes up for its lack of stealth, being capable of dropping a Guardsmen in most cases, regardless of where they're shot. Combining the pistol with [[Bend Time]] allows Corvo to fire off multiple rounds, even with few upgrades, and drop several opponents at once. Throwing a whale oil tank and then shooting it with the pistol will cause a massive explosion, which, while attracting unwanted attention, can kill multiple guards and, if well placed, even down a [[Tallboys|Tallboy]]. Tossing a grenade, then shooting it, will send it flying a long way away.
   
 
==Upgrades==
 
==Upgrades==

Revision as of 06:41, 21 February 2013

A City Watch Pistol.

City Watch pistols are one of the main weapons in Dishonored. The pistol fires a small projectile via the explosion of a miniature whale oil tank, and are standard issue for officers of the City Watch.

Corvo Attano can obtain a City Watch pistol during his escape of Coldridge Prison. Once Corvo takes the pistol to Piero Joplin, it can be upgraded with better accuracy, a larger magazine and faster reload speed, amongst other things.

The Pistol has two ammunition types: Standard and Explosive. Exploding bullets cannot be manufactured until Corvo brings Piero the 'Small-Scale Combustion Refinement' Blueprints.

Strategy

Tactically, the pistol is the 'less subtle' of the two ranged weapons, as its loud report is sure to be heard by any enemies in the vicinity. In a fight, however, its power makes up for its lack of stealth, being capable of dropping a Guardsmen in most cases, regardless of where they're shot. Combining the pistol with Bend Time allows Corvo to fire off multiple rounds, even with few upgrades, and drop several opponents at once. Throwing a whale oil tank and then shooting it with the pistol will cause a massive explosion, which, while attracting unwanted attention, can kill multiple guards and, if well placed, even down a Tallboy. Tossing a grenade, then shooting it, will send it flying a long way away.

Upgrades

Corvo's Pistol

Corvo's Pistol is a complete redesign of the City Watch Pistol, built by Piero Joplin, and designed to accept a number of modular upgrades. Purchasing Corvo's Pistol will unlock the Pistol Accuracy, Pistol Magazine, and Pistol Reload upgrade 'tracks'.

In addition to accepting upgrades, Corvo's Pistol has a short-range spread-damage effect, which can wound multiple opponents in close proximity.

Pistol Accuracy

  • Cost: 300 Coins (Level 1); 600 Coins (Level 2)

After building Corvo's Pistol, Corvo can pay to improve the pistol's accuracy and shot deviation, with the final upgrade rendering the weapon near-pinpoint accurate.

Pistol Magazine

  • Cost: 300 Coins (Level 1); 450 Coins (Level 2);

The Magazine upgrades add additional rounds to Corvo's Pistol that he can fire between reloads. Each upgrade adds another shot to the pistol's magazine, up to a total of four shots between reloads.

Pistol Reload

  • Cost: 300 Coins (Level 1); 600 Coins (Level 2)

Upgrading the Reload of Corvo's Pistol shortens the pause between loads, with the second upgrade adding an auto-loading system similar to the one built for Corvo's Crossbow.

Bullet Capacity

  • Cost: 300 Coins (Level 1); 600 Coins (Level 2)

These upgrades allow Corvo to carry more Standard Bullets with him. Each upgrade adds another ten bullets to Corvo's maximum, up to a total of thirty bullets at any one time.

There are no upgrades to extend his Explosive Bullets capacity.

Trivia

  • The pistol seems to be mainly modeled on a wheel-lock design, but this is only for cosmetic purposes, and has nothing to do with the mechanics of the gun.

Gallery

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