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{{Spoilers}}[[File:Hatters gang symbol.png|right|225px]]
[[File:Hatters_gang_symbol.png|right|225px]]
 
   
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{{Quote|What were the Hatters before I arrived? I'll tell you – a shadow of their former selves. The butt of numerous jokes, in fact.|Nurse Trimble to the Geezer}}
The '''Hatters''' are a major gang in [[Dunwall]] who appear in ''[[The Knife of Dunwall]]'' and ''[[The Brigmore Witches]]''. Once the most prominent syndicate in Dunwall, their forces were substantially weakened by the coming of the [[Rat Plague|rat plague]] and the subsequent upturning of the city's criminal underworld. After losing the [[Dunwall Whiskey Distillery]] to the [[Bottle Street Gang|Bottle Street gang]], [[Slaughterhouse Row]] to the [[Butchers]], and the [[Wrenhaven River]] to the [[Dead Eels Gang|Dead Eels]], the Hatters have resorted to inciting gang warfare to recover their territory.<ref>[[The Hatters (book)]]</ref>
 
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The '''Hatters''' are a major gang in [[Dunwall]] and one of the oldest still in activity. They appear in ''[[The Knife of Dunwall]]'', ''[[The Brigmore Witches]]'', and ''[[Dishonored 2]]''.
   
  +
==Description==
The Hatters are first encountered in the [[Legal District]] Waterfront, where they can be found holding [[Thalia Timsh]] hostage. They are easily recognized by their top hats. They also dress similarly to the Bottle Street gang, and are armed with [[Swords|cleavers]] and [[City Watch Pistol|pistols]]. Their base of operations is in [[Drapers Ward]] - specifically in the local [[Drapers Ward Textile Mill|textile mill]] - alongside that of the Dead Eels.
 
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Hatters are easily recognized by their top or melon hats. They dress with shirts and braces, and are armed with [[Swords#Gang Cleaver|cleavers]] and [[pistol]]s. Their base of operations is the [[Drapers Ward Textile Mill|textile mill]] in [[Drapers Ward]].
   
The Hatters are headed by [[Mortimer Hat|the Geezer]], an elderly man kept alive via experimental life support machines. The Geezer is merely a figurehead, however; in actuality, the Geezer is controlled by his nurse, [[William Trimble|Trimble]], so the latter may exact his will upon the Hatters, providing them with new [[Anton Sokolov|Sokolov]] technology to use in the fight against the Eels. If [[Daud]] so chooses, he can put the Geezer out of his misery, effectively destroying the gang.
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The Hatters are headed by [[Mortimer Hat]], an elderly man kept alive via experimental life support machines. However, the Geezer, as he is called respectfully by his men, is merely a figurehead. The gang is led by his nurse, fallen natural philosophist [[William Trimble]]. Acting as the Geezer's spokesperson due to his weakened condition, Trimble exacts his will upon the gang. He even provided them with new [[Anton Sokolov|Sokolov]] technology to use in their territorial fight against [[Dead Eels Gang|the Dead Eels]]. If [[Daud]] so chooses, he can put the Geezer out of his misery, effectively destroying the gang.
   
  +
Fifteen years later, members of the gang dress in much the same attire as before, including their signature hats, and also wield cleavers and pistols in combat. They also have female members who wear bowler hats and use large tailor scissors as weapons instead of the cleavers.
== Quotes ==
 
  +
=== Attacking ===
 
  +
==Story==
* ''"You fight for shit."''
 
  +
The Hatters started out as a gang outside Dunwall. They appeared in Dunwall in [[Timeline#1820|1829]] after their leader, Mortimer Hat, invested in Drapers Ward to turn the former industrial district into a lavish clothing shop center. The gang was there to keep the underpaid workers in the factories and textile mills in line. However, this corruption would later grow out of control, driving out the customers and contributing to Drapers Ward's 1835 financial crash.
* ''"Die, you crusty bastard!"''
 
  +
 
Outside Drapers Ward, the Hatters grew to be the most prominent syndicate in Dunwall. However their forces were substantially weakened by the coming of the [[Rat Plague]] and the subsequent upturning of the city's criminal underworld. After losing the [[Dunwall Whiskey Distillery]] to the [[Bottle Street Gang]], being driven out of [[Slaughterhouse Row]] by the [[Butchers]] and cut from the [[Wrenhaven River]] by the [[Dead Eels Gang|Dead Eels]], the Hatters resorted to inciting gang warfare to recover their territory.<ref>[[The Hatters (book)]]</ref>
  +
  +
Trimble's plans helped the gang to recover. He made a secret deal with [[Edgar Wakefield]], commander in second of the Dead Eels, to supplant their leader [[Lizzy Stride]]. When the water canal powering the textile mill stopped flowing, he used Wakefield to get a vital engine part of the Eels' ship ''The Undine'' to power their mill. This however pushed further the conflict between the Hatters and the Dead Eels. By the Month of Harvest 1837, the two gangs were at each other's throat, despite Wakefield still owing Trimble for giving him control of the Dead Eels.
  +
  +
During the 15 years following the end of the plague, the Geezer finally passed out. The gang survived, although it splintered. One of the new factions, the [[Roaring Boys Gang]], went to be a notorious actor in the city's smuggling activities. Others quit criminal affairs to be employed by [[Slackjaw]], the previously public leader of the Bottle Street Gang turned legit businessman. The Hatters were still able to take advantage of [[Delilah Copperspoon|Delilah's]] Coup to move in the [[Tower District]] and steal from the abandoned apartments.
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  +
==''The Knife of Dunwall''==
  +
The Hatters are first encountered in the [[Legal District#Waterfront|Legal District Waterfront]], where they can be found holding [[Thalia Timsh]] hostage. They are using the Black Friar pub as outpost to plunder the emptied area and are looking into entering the district proper. [[Chauncy|One of their member]] managed to steal the gate's key from the [[City Watch Officers|City Watch officer]] commanding the area, at the cost of his life.
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  +
==''The Brigmore Witches''==
  +
A few Hatters can be found at [[Coldridge Prison]] during Daud's intrusion to rescue Lizzy Stride. They harbor true hatred against the previous leader of the Dead Eels and have been isolated from her cell.
  +
  +
Later, they are encountered on their territory in Drapers Ward, where they are both pushing back Dead Eels skirmishes and provoking them on their own territory. When met, Nurse Trimble can make a deal with Daud on behalf of the Geezer. Daud will be given the Dead Eels' engine coil back in exchange of restarting the canal's water pumps. Meanwhile, the Hatters will stay neutral.
  +
  +
==''Dishonored 2''==
  +
During the Coup in 1852, two Hatters are conversing on a dock in the Tower District. They express a desire to establish [[Black Market Shops|black market shops]] in Dunwall, as the [[Howlers Gang|Howlers]] have done in [[Karnaca]]. Upon [[Corvo Attano|Corvo]] or [[Emily Kaldwin|Emily's]] return in Dunwall, more members started occupying the abandoned buildings in the district. One of them was able to recover the pieces of a broken down [[Clockwork Soldiers|Clockwork Soldier]] and intends on either selling it back, or trying to make it work again for the gang.
  +
 
==Quotes==
 
===Attacking===
 
*''"You fight for shit."''
 
*''"Die, you crusty bastard!"''
  +
*''"I'm gonna dump you in the river after I cut you open!"''
  +
*''"Cut this bastard up for the hagfish!"''
  +
*''"I'm gonna loot your corpse!"''
  +
*''"Get a shank in his eye!"''
  +
*''"Kick in his teeth!"''
  +
*''"Knock this guy out!"''
  +
*''"Rough him up!"''
  +
*''"Take him down!"''
  +
*''"I'll stick you!"''
  +
*''"Get him!"''
  +
*''"Bleed!"''
  +
*''"Go down, you pig!"''
   
 
==Trivia==
 
==Trivia==
*[[Graffiti]] found throughout Dunwall references the recent gang war between the Hatters and the Bottle Street gang.
+
*[[Graffiti]] found throughout Dunwall references the recent gang war between the Hatters and the Bottle Street Gang.
 
*The building in which the Hatters reside on the Legal District Waterfront is called [[The Black Friar]].
 
*The building in which the Hatters reside on the Legal District Waterfront is called [[The Black Friar]].
 
*Neutral Hatters will hit or kick Daud if he stands in their way.
 
*Neutral Hatters will hit or kick Daud if he stands in their way.
  +
*The Hatters retain their gang name after the death of Mortimer Hat and even during the events of ''Dishonored 2''.
  +
**Some of its members left after the death of the Geezer to form their own gang, such as the [[Roaring Boys Gang]].
  +
*In 1852, there are women in the Hatters gang. It is unknown if there were any during the events of ''The Knife of Dunwall'' and ''The Brigmore Witches'' as none were seen.
   
 
==Gallery==
 
==Gallery==
  +
<div style="height:575px;width:675px;border:1px solid #683B35;font:16px/26px;overflow:auto;">
 
  +
<div class="scrollbox">
<gallery position="center" captionalign="center" columns="3">
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<gallery captionalign="center" position="center">
 
Thug concept art2.jpg|Concept art of various gang members.
 
Thug concept art2.jpg|Concept art of various gang members.
 
graffiti5.png|Graffiti at the Dunwall Whiskey Distillery.
 
graffiti5.png|Graffiti at the Dunwall Whiskey Distillery.
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hatter04.png|Daud fights Hatters in an alley.
 
hatter04.png|Daud fights Hatters in an alley.
 
hatter05.png|Daud kills a Hatter.
 
hatter05.png|Daud kills a Hatter.
hatters01.png|A hatter gets ready to shoot.
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hatters01.png|A Hatter gets ready to shoot.
hatters02.png|A hatter shoots at Daud.
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hatters02.png|A Hatter shoots at Daud.
hatters05.png|A hatter gets ready to shoot his pistol inside the house.
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hatters05.png|A Hatter gets ready to shoot his pistol inside the house.
 
Chauncy02.png|Chauncy at the Black Friar.
 
Chauncy02.png|Chauncy at the Black Friar.
 
Screen12 hat.jpg|The Hatters calling card.
 
Screen12 hat.jpg|The Hatters calling card.
Hatter Gang member.png|Hatter Gang member.
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Hatter Gang member.png|Hatter gang member.
 
Hatter mechanic01.png|A dead Hatter in the Drapers Ward Sewer.
 
Hatter mechanic01.png|A dead Hatter in the Drapers Ward Sewer.
 
hatter swipe.png|Daud slashes at a Hatter in Drapers Ward.
 
hatter swipe.png|Daud slashes at a Hatter in Drapers Ward.
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Two Hatters throwing rocks at bottles.jpg|Hatters throwing rocks.
Brigmore_Witches_04.jpg|Promotional artwork for ''The Brigmore Witches'' depicting the Hatters in Drapers Ward.
 
  +
Hatter gang members looking at parts recovered from Jindosh's Clockworks.jpg|A group of Hatters examining parts of a Clockwork Soldier.
 
Brigmore Witches 04.jpg|Promotional artwork for ''The Brigmore Witches'' depicting the Hatters in Drapers Ward.
 
Hatter Gang Hat.png|Hatters gang hat.
 
Hatter Gang Hat.png|Hatters gang hat.
 
</gallery>
 
</gallery>
 
</div>
 
</div>
  +
   
 
==References==
 
==References==
 
<references/>
 
<references/>
 
 
{{Navbox character Knife of Dunwall}}
 
{{Navbox character Knife of Dunwall}}
 
{{Navbox character Brigmore Witches}}
 
{{Navbox character Brigmore Witches}}
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{{Navbox character Dishonored 2}}
   
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[[de:Hutmacher]]
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[[es:Los Sombrereros]]
 
[[ru:Шляпники]]
 
[[ru:Шляпники]]
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[[pl:Kapelusznicy]]
 
[[Category:Enemies]]
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[[it:Cappellai]]
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[[zh:帽子帮]]
 
[[Category:The Knife of Dunwall]]
 
[[Category:The Knife of Dunwall]]
 
[[Category:The Brigmore Witches]]
 
[[Category:The Brigmore Witches]]
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[[Category:Dishonored 2]]
  +
[[Category:Enemies]]
 
[[Category:Gangs]]
 
[[Category:Gangs]]
 
[[Category:Allies]]
 
[[Category:Allies]]

Revision as of 10:56, 28 January 2019

Hatters gang symbol
"What were the Hatters before I arrived? I'll tell you – a shadow of their former selves. The butt of numerous jokes, in fact."
—Nurse Trimble to the Geezer

The Hatters are a major gang in Dunwall and one of the oldest still in activity. They appear in The Knife of Dunwall, The Brigmore Witches, and Dishonored 2.

Description

Hatters are easily recognized by their top or melon hats. They dress with shirts and braces, and are armed with cleavers and pistols. Their base of operations is the textile mill in Drapers Ward.

The Hatters are headed by Mortimer Hat, an elderly man kept alive via experimental life support machines. However, the Geezer, as he is called respectfully by his men, is merely a figurehead. The gang is led by his nurse, fallen natural philosophist William Trimble. Acting as the Geezer's spokesperson due to his weakened condition, Trimble exacts his will upon the gang. He even provided them with new Sokolov technology to use in their territorial fight against the Dead Eels. If Daud so chooses, he can put the Geezer out of his misery, effectively destroying the gang.

Fifteen years later, members of the gang dress in much the same attire as before, including their signature hats, and also wield cleavers and pistols in combat. They also have female members who wear bowler hats and use large tailor scissors as weapons instead of the cleavers.

Story

The Hatters started out as a gang outside Dunwall. They appeared in Dunwall in 1829 after their leader, Mortimer Hat, invested in Drapers Ward to turn the former industrial district into a lavish clothing shop center. The gang was there to keep the underpaid workers in the factories and textile mills in line. However, this corruption would later grow out of control, driving out the customers and contributing to Drapers Ward's 1835 financial crash.

Outside Drapers Ward, the Hatters grew to be the most prominent syndicate in Dunwall. However their forces were substantially weakened by the coming of the Rat Plague and the subsequent upturning of the city's criminal underworld. After losing the Dunwall Whiskey Distillery to the Bottle Street Gang, being driven out of Slaughterhouse Row by the Butchers and cut from the Wrenhaven River by the Dead Eels, the Hatters resorted to inciting gang warfare to recover their territory.[1]

Trimble's plans helped the gang to recover. He made a secret deal with Edgar Wakefield, commander in second of the Dead Eels, to supplant their leader Lizzy Stride. When the water canal powering the textile mill stopped flowing, he used Wakefield to get a vital engine part of the Eels' ship The Undine to power their mill. This however pushed further the conflict between the Hatters and the Dead Eels. By the Month of Harvest 1837, the two gangs were at each other's throat, despite Wakefield still owing Trimble for giving him control of the Dead Eels.

During the 15 years following the end of the plague, the Geezer finally passed out. The gang survived, although it splintered. One of the new factions, the Roaring Boys Gang, went to be a notorious actor in the city's smuggling activities. Others quit criminal affairs to be employed by Slackjaw, the previously public leader of the Bottle Street Gang turned legit businessman. The Hatters were still able to take advantage of Delilah's Coup to move in the Tower District and steal from the abandoned apartments.

The Knife of Dunwall

The Hatters are first encountered in the Legal District Waterfront, where they can be found holding Thalia Timsh hostage. They are using the Black Friar pub as outpost to plunder the emptied area and are looking into entering the district proper. One of their member managed to steal the gate's key from the City Watch officer commanding the area, at the cost of his life.

The Brigmore Witches

A few Hatters can be found at Coldridge Prison during Daud's intrusion to rescue Lizzy Stride. They harbor true hatred against the previous leader of the Dead Eels and have been isolated from her cell.

Later, they are encountered on their territory in Drapers Ward, where they are both pushing back Dead Eels skirmishes and provoking them on their own territory. When met, Nurse Trimble can make a deal with Daud on behalf of the Geezer. Daud will be given the Dead Eels' engine coil back in exchange of restarting the canal's water pumps. Meanwhile, the Hatters will stay neutral.

Dishonored 2

During the Coup in 1852, two Hatters are conversing on a dock in the Tower District. They express a desire to establish black market shops in Dunwall, as the Howlers have done in Karnaca. Upon Corvo or Emily's return in Dunwall, more members started occupying the abandoned buildings in the district. One of them was able to recover the pieces of a broken down Clockwork Soldier and intends on either selling it back, or trying to make it work again for the gang.

Quotes

Attacking

  • "You fight for shit."
  • "Die, you crusty bastard!"
  • "I'm gonna dump you in the river after I cut you open!"
  • "Cut this bastard up for the hagfish!"
  • "I'm gonna loot your corpse!"
  • "Get a shank in his eye!"
  • "Kick in his teeth!"
  • "Knock this guy out!"
  • "Rough him up!"
  • "Take him down!"
  • "I'll stick you!"
  • "Get him!"
  • "Bleed!"
  • "Go down, you pig!"

Trivia

  • Graffiti found throughout Dunwall references the recent gang war between the Hatters and the Bottle Street Gang.
  • The building in which the Hatters reside on the Legal District Waterfront is called The Black Friar.
  • Neutral Hatters will hit or kick Daud if he stands in their way.
  • The Hatters retain their gang name after the death of Mortimer Hat and even during the events of Dishonored 2.
    • Some of its members left after the death of the Geezer to form their own gang, such as the Roaring Boys Gang.
  • In 1852, there are women in the Hatters gang. It is unknown if there were any during the events of The Knife of Dunwall and The Brigmore Witches as none were seen.

Gallery


References