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{{Spoilers}}
 
{{Spoilers}}
[[File:Clavering Boulevard.png|thumb|250px|Clavering Boulevard.]]
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[[File:Dishonored 2013-08-12 20-51-01-22.jpg|thumb|250px|The Distillery District Waterfront.]]
 
The '''Distillery District''' is an area of [[Dunwall]], designated area 72 N85 by the [[City Watch]], that has become rundown due to effects of the [[rat plague]].
 
The '''Distillery District''' is an area of [[Dunwall]], designated area 72 N85 by the [[City Watch]], that has become rundown due to effects of the [[rat plague]].
 
==Details==
 
==Details==
   
It is home to a security checkpoint that leads to the [[Warfare Overseers|Overseers]]' compound and the [[Office of the High Overseer]] in [[Holger Square]], [[the Golden Cat]] pleasure house and the [[Dunwall Whiskey Distillery]]. Accompanying this, the district continues to display much of the Victorian-esque architecture that is witnessed throughout the city.
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It is home to a security checkpoint that leads to the [[Warfare Overseers|Overseers']] compound at the [[Office of the High Overseer]] in [[Holger Square]], [[the Golden Cat]] pleasure house, and the [[Dunwall Whiskey Distillery]], headquarters of the [[Bottle Street Gang]]. Accompanying this, the district continues to display much of the Victorian-esque architecture that is witnessed throughout the city.
   
Upon [[Corvo Attano]]'s first entrance to the area during the mission [[High Overseer Campbell]], he will notice a moderate number of guards and citizens wandering the streets. At this time, the district's security checkpoint also includes a [[Wall of Light]] to separate the slums from the higher classed housing such as the [[Offices of Dr. Galvani]] along [[John Clavering Boulevard]].
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The slum side of the district seems to be more or less ignored by the guards, as they only appear to be stationed there to defend the checkpoint, letting the [[Bottle Street Gang]] take control of the streets. On the other side of the checkpoint, there are many more guards patrolling the upper-class housing, showing much more of a preference in defending those of some worth to [[Hiram Burrows]], the Lord Regent, than to those who have less to their name.
   
The slum side of the district seems to be more or less ignored by the guards, as they only appear to be stationed there to defend the checkpoint, letting the [[Bottle Street Gang]] take control of the streets. On the other side of the checkpoint, there are many more guards wandering freely about the richer housing estates, showing much more of a preference in defending those of some worth to [[Hiram Burrows]], the Lord Regent, than to those who have less to their name.
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Two primary landmarks occupy the City Watch-controlled area of the district along John Clavering Boulevard: The office of the eminent [[Doctor Galvani]]--which serves as a residence and a laboratory for the doctor--and the [[Art Dealer's Apartment|apartment]] owned by [[Bunting]], a well-known art dealer. In contrast to the opulence of Dr. Galvani's residence, the art dealer's apartment is run-down on the inside and has no electric lighting. In addition, it has been invaded by thugs and [[rats]], and a majority of the art is missing, save a few[[Sokolov Paintings| paintings]] by [[Anton Sokolov]].
   
Two primary landmarks occupy the City Watch-controlled area of the district along John Clavering Boulevard, the residence of the eminent [[Doctor Galvani]], a physician and vivisectionist who has moved out of the district. His estate, which is still well-furnished and in good shape, serves as a manor and a laboratory for the doctor. Second is the Art Dealer's apartment. In contrast to the opulence of Dr. Galvani's residence, the [[Art Dealer's Apartment|Art Dealer's apartment]] is run-down heavily on the inside and has no electric lighting. In addition, it is patrolled by thugs, and many of the paintings are missing, save for a few[[Sokolov Paintings| paintings]] by [[Anton Sokolov]]. Another landmark (outside of the City Watch controlled area) is the [[Businesses#Bitterleaf Almshouse|Bitterleaf Almshouse]], an asylum, workhouse and orphanage that was closed due to the effects of the plague (it was slated to originally feature as a mission in the game, but the idea was scrapped). [[Vera Moray|Granny Rags]] resides in a run-down apartment by the waterfront, while [[Griff]] runs a curio shop in the inner alleyways.
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Upon [[Corvo Attano|Corvo Attano's]] arrival during the mission [[High Overseer Campbell]], he will notice a moderate number of guards and a few [[Survivors|citizens]] wandering the streets. The only defenses in the area are poorly-protected [[Wall of Light|walls of light]] to separate the slums from the upper-class buildings located along [[John Clavering Boulevard]]. The only guards here will be [[Watch Lower Guards|Lower Guards]] and [[City Watch Guards]]. Hostile Bottle Street thugs can be found prowling the alleys.
   
When Corvo first visits the district, the only defenses in the area will be poorly-protected walls of light (for one, the shield guarding the [[whale oil tank]] is open). The only guards here will be [[Watch Lower Guard|Lower Guards]] and [[City Watch Guard]]s. [[Survivors]] will reside along the waterfront, while Bottle Street thugs prowl the alleys. The art dealer's apartment will be locked up, and Griff's shop will be boarded up (with Griff being harassed by members of the Bottle Street Gang).
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When Corvo returns to the district for a second time during the mission [[House of Pleasure]], he will notice a large increase in security. There will be many more guards patrolling, both on the ground and on the balconies, with [[City Watch Officers|Officers]] joining the lower ranks in their patrol, and a newly installed [[Watchtower|watchtower]] that defends the district's bridge from any intruders. Granny Rags' apartment will be locked up (although she can be found elsewhere). Depending on whether Corvo saved or did not save Griff in his first visit to the area, Griff will still be there, peddling his wares, or he can be encountered as a hostile [[Weepers|weeper]]. Members of [[Daud|Daud's]] [[assassins]] will also prowl along the rooftops and balconies. There will be a distinct lack of citizens on the streets and a more tightly controlled band of neutral Bottle Street Gang thugs lurking along the back alleys, as well as more weepers.
 
When Corvo returns to the district for a second time during the mission [[House of Pleasure]], he will notice a large increase in security. There will be many more guards patrolling, both on the ground and on the balconies, with [[City Watch Officer|officers]] joining the lower ranks in their patrol, and a newly installed [[Watchtower|turret]] that defends the district's bridge from any intruders. Granny Rags's apartment will be locked up (although she can be found elsewhere). Depending on whether Corvo saved or did not save Griff in his first visit to the area, Griff will still be there, peddling his wares, or he can be encountered as a hostile [[Weepers|weeper]]. Members of [[Daud]]'s [[assassins]] will also prowl along the rooftops and balconies. The art dealer's apartment will now become accessible (however, thugs will patrol the interior). There will also be a distinct lack of citizens on the streets and a more tightly controlled band of Bottle Street Gang thugs lurking along the back alleys. Following this, there is a larger amount of weepers in an abandoned area of the district, possibly hinting that many of the citizens who previously inhabited the area have succumbed to the rat plague.
 
   
 
==Notable inhabitants==
 
==Notable inhabitants==
*[[Vera Moray|Granny Rags]]
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*[[Vera Moray|Granny Rags]] - resides in a run-down apartment on Endoria Street.
*[[Bunting]]
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*[[Bunting]] - an art dealer who own an apartment and gallery on John Clavering Boulevard.
*[[Doctor Galvani]]
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*[[Doctor Galvani]] - a physician and vivisectionist who resides on John Clavering Boulevard.
*[[Slackjaw]]
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*[[Slackjaw]] - leader of the Bottle Street Gang.
*[[Griff]]
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*[[Griff]] - a black market merchant, who runs a [[Griff's Curio Shop|curio shop]] on Bloodox Way.
   
 
==Trivia==
 
==Trivia==
*The second time Corvo enters the district, if he approaches the back alley where he first met Griff on the ground, he will be ambushed by three assassins of the same group of those who killed the Empress, [[Jessamine Kaldwin]]. However, if he sneaks to the area via the rooftops, where he can see them from behind or above, Corvo will have an advantage over them and be able to take out the assassins without being detected.
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*The [[Businesses#Bitterleaf Almshouse|Bitterleaf Almshouse]], an asylum, workhouse, and orphanage that was closed due to the effects of the plague, was slated to originally feature as the prime location of a mission in the game, but the idea was scrapped.{{Cite}}
*There is a [[Outsider Shrines|shrine]] to [[the Outsider]] behind Granny Rags' house in the north-west corner.
 
   
 
==Gallery==
 
==Gallery==
<gallery captionalign="center" position="center">
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<div style="height:575px;width:675px;border:1px solid #683B35;font:16px/26px;overflow:auto;">
  +
<gallery position="center" columns="3" captionalign="center">
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Distillery Distict.jpg|The Distillery District as it shows up on the loading screen.
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distillery district1.png|The Distillery District upon Corvo's arrival.
 
Galvani.png|The Galvani Residence.
 
Galvani.png|The Galvani Residence.
 
Griffcurioshop.png|Griff's Curio Shop
 
Griffcurioshop.png|Griff's Curio Shop
 
Bitterleaf Almshouse.png|The Bitterleaf Almshouse.
 
Bitterleaf Almshouse.png|The Bitterleaf Almshouse.
DunwallArea72N85Map.jpg|Map of the District.
 
Distillery Distict Map.jpg|An aerial map of the district.
 
Distillery Distict.jpg|The Distillery District as it shows up on the loading screen.
 
distillery district1.png|The Distillery District upon Corvo's arrival.
 
 
distillery district01.png|A sign for Bottle Street.
 
distillery district01.png|A sign for Bottle Street.
Dishonored 2013-08-12 20-51-01-22.jpg|Waterfront
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Clavering Boulevard.png|Clavering Boulevard.
Dishonored 2013-08-12 20-53-06-35.jpg|Street along the waterfront.
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Dishonored 2013-08-12 20-58-26-98.jpg|Top view of John Clavering Boulevard.
Dishonored 2013-08-12 20-53-16-94.jpg|Granny rag's house.
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Dishonored 2013-08-12 20-58-16-84.jpg|John Clavering Boulevard bridge entrance.
Dishonored 2013-08-12 20-53-43-02.jpg|Outsider shrine.
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Dishonored 2013-08-12 20-53-06-35.jpg|Endoria Street.
Dishonored 2013-08-12 20-54-02-48.jpg|Distillery entrance.
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Dishonored 2013-08-12 20-53-16-94.jpg|Granny Rags' house.
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Dishonored 2013-08-12 20-54-02-48.jpg|The Dunwall Whiskey Distillery entrance.
 
Dishonored 2013-08-12 20-54-08-63.jpg|Bloodox Way.
 
Dishonored 2013-08-12 20-54-08-63.jpg|Bloodox Way.
Dishonored 2013-08-12 20-55-29-38.jpg|Bottle street.
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Dishonored 2013-08-12 20-55-29-38.jpg|Bottle Street.
Dishonored 2013-08-12 20-55-38-91.jpg|Bottle street alternate view.
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Dishonored 2013-08-12 20-55-38-91.jpg|Bottle Street alternate view.
Dishonored 2013-08-12 20-58-16-84.jpg|John Clavering Boulevard bridge entrance.
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Dishonored 2013-08-12 20-58-51-33.jpg|Gaff Street.
Dishonored 2013-08-12 20-58-26-98.jpg|Top view of John Clavering Boulevard.
 
Dishonored 2013-08-12 20-58-51-33.jpg|Gaff street.
 
 
Dishonored 2013-08-12 20-59-47-02.jpg|Holger Square entrance.
 
Dishonored 2013-08-12 20-59-47-02.jpg|Holger Square entrance.
Dishonored 2013-08-12 21-00-10-70.jpg|Golden Cat entrance.
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Dishonored 2013-08-12 21-00-10-70.jpg|The Golden Cat entrance.
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DunwallArea72N85Map.jpg|Map of the district.
  +
Distillery Distict Map.jpg|An aerial map of the district.
 
</gallery>
 
</gallery>
  +
</div>
 
[[Category:Locations]]
 
[[Category:Locations]]
 
[[Category:Districts]]
 
[[Category:Districts]]

Revision as of 01:03, January 16, 2014

Distillery bridge night 1

The Distillery District Waterfront.

The Distillery District is an area of Dunwall, designated area 72 N85 by the City Watch, that has become rundown due to effects of the rat plague.

Details

It is home to a security checkpoint that leads to the Overseers' compound at the Office of the High Overseer in Holger Square, the Golden Cat pleasure house, and the Dunwall Whiskey Distillery, headquarters of the Bottle Street Gang. Accompanying this, the district continues to display much of the Victorian-esque architecture that is witnessed throughout the city.

The slum side of the district seems to be more or less ignored by the guards, as they only appear to be stationed there to defend the checkpoint, letting the Bottle Street Gang take control of the streets. On the other side of the checkpoint, there are many more guards patrolling the upper-class housing, showing much more of a preference in defending those of some worth to Hiram Burrows, the Lord Regent, than to those who have less to their name.

Two primary landmarks occupy the City Watch-controlled area of the district along John Clavering Boulevard: The office of the eminent Doctor Galvani--which serves as a residence and a laboratory for the doctor--and the apartment owned by Bunting, a well-known art dealer. In contrast to the opulence of Dr. Galvani's residence, the art dealer's apartment is run-down on the inside and has no electric lighting. In addition, it has been invaded by thugs and rats, and a majority of the art is missing, save a few paintings by Anton Sokolov.

Upon Corvo Attano's arrival during the mission High Overseer Campbell, he will notice a moderate number of guards and a few citizens wandering the streets. The only defenses in the area are poorly-protected walls of light to separate the slums from the upper-class buildings located along John Clavering Boulevard. The only guards here will be Lower Guards and City Watch Guards. Hostile Bottle Street thugs can be found prowling the alleys.

When Corvo returns to the district for a second time during the mission House of Pleasure, he will notice a large increase in security. There will be many more guards patrolling, both on the ground and on the balconies, with Officers joining the lower ranks in their patrol, and a newly installed watchtower that defends the district's bridge from any intruders. Granny Rags' apartment will be locked up (although she can be found elsewhere). Depending on whether Corvo saved or did not save Griff in his first visit to the area, Griff will still be there, peddling his wares, or he can be encountered as a hostile weeper. Members of Daud's assassins will also prowl along the rooftops and balconies. There will be a distinct lack of citizens on the streets and a more tightly controlled band of neutral Bottle Street Gang thugs lurking along the back alleys, as well as more weepers.

Notable inhabitants

  • Granny Rags - resides in a run-down apartment on Endoria Street.
  • Bunting - an art dealer who own an apartment and gallery on John Clavering Boulevard.
  • Doctor Galvani - a physician and vivisectionist who resides on John Clavering Boulevard.
  • Slackjaw - leader of the Bottle Street Gang.
  • Griff - a black market merchant, who runs a curio shop on Bloodox Way.

Trivia

  • The Bitterleaf Almshouse, an asylum, workhouse, and orphanage that was closed due to the effects of the plague, was slated to originally feature as the prime location of a mission in the game, but the idea was scrapped.[citation needed]

Gallery

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