Dishonored Wiki
Dishonored Wiki
Tag: rte-source
No edit summary
(15 intermediate revisions by 7 users not shown)
Line 1: Line 1:
 
{{Spoilers}}[[File:distillery bridge night 1.jpg|thumb|250px|The Distillery District Waterfront.]]
{{Spoilers}}
 
  +
The '''Distillery District''' is an area of [[Dunwall]] by the [[Wrenhaven River]], designated area 72 N85 by the [[City Watch]]. It is named after the [[Dunwall Whiskey Distillery]], a known gang territory. Like most areas in Dunwall, it was affected by the [[Rat Plague]] and became rundown during the crisis.
[[File:distillery bridge night 1.jpg|thumb|250px|The Distillery District Waterfront.]]
 
The '''Distillery District''' is an area of [[Dunwall]], designated area 72 N85 by the [[City Watch]], that has become rundown due to effects of the [[Rat Plague|rat plague]].
 
   
 
==Details==
 
==Details==
  +
The Distillery District is a semi-industrial, semi-residential area of Dunwall. The docks allow for goods transport both legal and extralegal, which itself makes it an ideal place for smuggling activities. Rails go through the district from the bridge to the district between [[Drapers Ward]] and the [[Old Waterfront]], to [[Holger Square]] and [[the Golden Cat]] pleasure house further west and south. Security checkpoints were placed on the way to the [[Office of the High Overseer]], the [[Warfare Overseers|Overseers']] headquarters in Dunwall. The distillery itself sits in the center of the district and was by 1837 the territory of the up and coming [[Bottle Street Gang]].
It is home to a security checkpoint that leads to the [[Warfare Overseers|Overseers']] compound at the [[Office of the High Overseer]] in [[Holger Square]], [[the Golden Cat]] pleasure house, and the [[Dunwall Whiskey Distillery]], headquarters of the [[Bottle Street Gang]]. Accompanying this, the district continues to display much of the Victorian-esque architecture that is present throughout the city.
 
   
 
Security in the district was increased after [[Corvo Attano]] took out [[Thaddeus Campbell|High Overseer Campbell]] for [[the Loyalist Conspiracy]]. Patrols were increased, both on ground and on balconies, with [[City Watch Officers|Officers]] joining the lower ranks in their patrol. A newly installed [[watchtower]] fires at any intruder coming from the docks. Granny Rags' apartment will be locked up (although she can be found elsewhere). Depending on whether or not Corvo saved Griff in his first visit to the area, the latter will still be there, peddling his wares, or he can be encountered as a hostile [[Weepers|weeper]]. Members of [[Daud|Daud's]] [[Whalers|assassins]] will also prowl along the rooftops and balconies. There will be a distinct lack of citizens on the streets and a more tightly controlled band of neutral Bottle Street Gang thugs lurking along the back alleys, as well as more weepers.
The slum side of the district seems to be more or less ignored by the guards, as they only appear to be stationed there to defend the checkpoint, letting the [[Bottle Street Gang]] take control of the streets. On the other side of the checkpoint, there are many more guards patrolling the upper-class housing, showing much more of a preference in defending those of some worth to [[Hiram Burrows]], the Lord Regent, than to those who have less to their name.
 
   
  +
Despite the efforts of [[Emily Kaldwin|Empress Emily Kaldwin]] to quell criminality in Dunwall, the Distillery District remains a den for smugglers a decade after the end of the Rat Plague.
Two primary landmarks occupy the City Watch-controlled area of the district along [[John Clavering Boulevard]]: the office of the eminent [[Doctor Galvani]]--which serves as a residence and a laboratory for the doctor--and the [[Art Dealer's Apartment|apartment]] owned by [[Bunting]], a well-known art dealer. In contrast to the opulence of Dr. Galvani's residence, the art dealer's apartment is run-down on the inside and has no electric lighting. In addition, it has been invaded by thugs and [[rats]], and a majority of the art is missing, save a few [[Sokolov Paintings|paintings]] by [[Anton Sokolov]].
 
   
  +
==Areas==
Upon [[Corvo Attano|Corvo Attano's]] arrival during the mission [[High Overseer Campbell]], he will notice a moderate number of guards and a few [[Survivors|citizens]] wandering the streets. The only defenses in the area are poorly-protected [[Wall of Light|walls of light]] to separate the slums from the upper-class buildings located along John Clavering Boulevard. The only guards here will be [[Watch Lower Guards|Lower Guards]] and [[City Watch Guards]]. Hostile Bottle Street thugs can be found prowling the alleys.
 
  +
===John Clavering Boulevard===
  +
The main street in the Distillery District, Clavering Boulevard goes through the district from the north bridge then forks to Holger Square and the Golden Cat, with large gates on each side. This is the only access through the district patrolled by the City Watch.
   
 
The slum side of the district neighboring the distillery is usually ignored by the City Watch, who only defend the checkpoints, leaving the side streets to the control of the gangs. On the other side of the checkpoint, there are many more guards patrolling the upper-class housing, showing much more of a preference in defending those of some worth to [[Hiram Burrows]], the Lord Regent, than to those who have less to their name. A few civilians walk by the slum and side streets, but avoid Bottle Street itself to not be harassed by the gang. The [[Businesses#Bitterleaf Almshouse|Bitterleaf Almshouse]] is a rare example of the help once provided to this district's poorest inhabitants.
When Corvo returns to the Distillery District for a second time during the mission [[House of Pleasure]], he will notice a large increase in security, as well as many other changes to the district. There will be many more guards patrolling, both on the ground and on the balconies, with [[City Watch Officers|Officers]] joining the lower ranks in their patrol, and a newly installed [[watchtower]] that defends the district's bridge from any intruders. Granny Rags' apartment will be locked up (although she can be found elsewhere). Depending on whether or not Corvo saved Griff in his first visit to the area, the latter will still be there, peddling his wares, or he can be encountered as a hostile [[Weepers|weeper]]. Members of [[Daud|Daud's]] [[Whalers|assassins]] will also prowl along the rooftops and balconies. There will be a distinct lack of citizens on the streets and a more tightly controlled band of neutral Bottle Street Gang thugs lurking along the back alleys, as well as more weepers.
 
  +
 
The only defenses in the area are poorly-protected [[Wall of Light|walls of light]] to separate the slums from the upper-class buildings located along the boulevard. The only guards here will be [[Watch Lower Guards|Lower Guards]] and [[City Watch Guards]]. Hostile Bottle Street thugs can be found prowling the alleys.
  +
  +
===Offices of Dr. Galvani===
  +
By 1837, the [[Offices of Dr. Galvani|medical offices and residence]] of the eminent [[Luigi Galvani|Doctor Galvani]] were located on John Clavering Boulevard. Galvani later moved to the [[Tower District]], hoping for more security after being victim of several robberies. Despite Galvani's absence during the Rat Plague, it was well maintained and guarded.
  +
  +
===Art Dealer's Apartment===
 
Facing the Offices of Dr. Galvani is the [[Art Dealer's Apartment|art gallery and residence]] of [[Bunting]], a well-known art dealer. By 1837, the art dealer's apartment is run-down on the inside and has no electric lighting, Bunting himself refuging himself at the Golden Cat. In addition, it has been invaded by [[rats]] and Bottle Street thugs after Bunting's fortune. A majority of the art is missing, save for a few [[Anton Sokolov/Sokolov's Paintings|paintings]] by [[Anton Sokolov]], one stored away in the gallery's vault.
  +
  +
===Dunwall Whiskey Distillery===
  +
The infamous Dunwall Whiskey Distillery is the headquarters of the Bottle Street Gang and their bootleg plague elixir operation. It was taken over from the older [[Hatters Gang]] following a violent street war between both gangs.
  +
  +
===Golden Cat===
  +
Because of the Pendleton twins' stay at the pleasure house during the Rat Plague, the area surrounding the Golden Cat is much more patrolled by the City Watch. As such, it appears less rundown than the rest of the district, despite being no nearby shops opened or civilians walking by.
   
 
==Notable inhabitants==
 
==Notable inhabitants==
*[[Vera Moray|Granny Rags]] - resides in a run-down apartment on Endoria Street.
+
*[[Vera Moray|Granny Rags]] resides in a run-down apartment on Endoria Street.
*[[Bunting]] - an art dealer who owns an apartment and gallery on John Clavering Boulevard.
+
*Bunting an art dealer who owns an apartment and gallery on John Clavering Boulevard.
*[[Doctor Galvani]] - a physician and vivisectionist who resides on John Clavering Boulevard.
+
*Doctor Galvani a physician and vivisectionist who resides on John Clavering Boulevard.
*[[Slackjaw]] - leader of the Bottle Street Gang.
+
*[[Slackjaw]] leader of the Bottle Street Gang.
*[[Griff]] - a black market merchant, who runs a [[Griff's Curio Shop|curio shop]] on Bloodox Way.
+
*[[Griff]] a black market merchant, who runs a [[Griff's Curio Shop|curio shop]] on Bloodox Way.
   
 
==Trivia==
 
==Trivia==
*The [[Businesses#Bitterleaf Almshouse|Bitterleaf Almshouse]], an asylum, workhouse, and orphanage that was closed due to the effects of the plague, was slated to originally be featured as the prime location of a mission in ''[[Dishonored]]'', but the idea was scrapped.<ref>[[:File:Timsh alms.png|PC Gamer Magazine - November 2011]]</ref>
+
*The Bitterleaf Almshouse, an asylum, workhouse, and orphanage that was closed due to the effects of the plague, was slated to originally be featured as the prime location of a mission in ''[[Dishonored]]'', but the idea was scrapped.<ref>[[:File:Timsh alms.png|PC Gamer Magazine November 2011]]</ref>
   
 
==Gallery==
 
==Gallery==
   
  +
<div class="scrollbox">
<div style="height:575px;width:675px;border:1px solid #683B35;font:16px/26px;overflow:auto;">
 
<gallery position="center" columns="3" captionalign="center">
+
<gallery position="center" captionalign="center">
 
Distillery Distict.jpg|The Distillery District as it shows up on the loading screen.
 
Distillery Distict.jpg|The Distillery District as it shows up on the loading screen.
 
distillery district night.png|The Distillery District upon Corvo's arrival.
 
distillery district night.png|The Distillery District upon Corvo's arrival.
Dish7.jpg|The Distillery District during the daytime.
+
Clavering bridge.jpg|The Distillery District during the daytime.
 
distillery district1.png|The Distillery District after the new watchtower is installed.
 
distillery district1.png|The Distillery District after the new watchtower is installed.
 
Docks.png|A signpost near the docks.
 
Docks.png|A signpost near the docks.
Line 70: Line 85:
 
</gallery>
 
</gallery>
 
</div>
 
</div>
  +
   
 
==References==
 
==References==
<references />
+
<references/>
  +
[[es:Barrio de la destilería]]
  +
[[ru:Винный квартал]]
  +
[[pl:Dzielnica Destylarni]]
  +
[[it:Distretto della Distilleria]]
  +
[[zh:酿酒厂区]]
  +
[[Category:Dishonored Locations]]
 
[[Category:Districts]]
 
[[Category:Districts]]
[[Category:Spoilers]]
+
[[Category:Comics Locations]]

Revision as of 21:42, 24 September 2019

Distillery bridge night 1

The Distillery District Waterfront.

The Distillery District is an area of Dunwall by the Wrenhaven River, designated area 72 N85 by the City Watch. It is named after the Dunwall Whiskey Distillery, a known gang territory. Like most areas in Dunwall, it was affected by the Rat Plague and became rundown during the crisis.

Details

The Distillery District is a semi-industrial, semi-residential area of Dunwall. The docks allow for goods transport both legal and extralegal, which itself makes it an ideal place for smuggling activities. Rails go through the district from the bridge to the district between Drapers Ward and the Old Waterfront, to Holger Square and the Golden Cat pleasure house further west and south. Security checkpoints were placed on the way to the Office of the High Overseer, the Overseers' headquarters in Dunwall. The distillery itself sits in the center of the district and was by 1837 the territory of the up and coming Bottle Street Gang.

Security in the district was increased after Corvo Attano took out High Overseer Campbell for the Loyalist Conspiracy. Patrols were increased, both on ground and on balconies, with Officers joining the lower ranks in their patrol. A newly installed watchtower fires at any intruder coming from the docks. Granny Rags' apartment will be locked up (although she can be found elsewhere). Depending on whether or not Corvo saved Griff in his first visit to the area, the latter will still be there, peddling his wares, or he can be encountered as a hostile weeper. Members of Daud's assassins will also prowl along the rooftops and balconies. There will be a distinct lack of citizens on the streets and a more tightly controlled band of neutral Bottle Street Gang thugs lurking along the back alleys, as well as more weepers.

Despite the efforts of Empress Emily Kaldwin to quell criminality in Dunwall, the Distillery District remains a den for smugglers a decade after the end of the Rat Plague.

Areas

John Clavering Boulevard

The main street in the Distillery District, Clavering Boulevard goes through the district from the north bridge then forks to Holger Square and the Golden Cat, with large gates on each side. This is the only access through the district patrolled by the City Watch.

The slum side of the district neighboring the distillery is usually ignored by the City Watch, who only defend the checkpoints, leaving the side streets to the control of the gangs. On the other side of the checkpoint, there are many more guards patrolling the upper-class housing, showing much more of a preference in defending those of some worth to Hiram Burrows, the Lord Regent, than to those who have less to their name. A few civilians walk by the slum and side streets, but avoid Bottle Street itself to not be harassed by the gang. The Bitterleaf Almshouse is a rare example of the help once provided to this district's poorest inhabitants.

The only defenses in the area are poorly-protected walls of light to separate the slums from the upper-class buildings located along the boulevard. The only guards here will be Lower Guards and City Watch Guards. Hostile Bottle Street thugs can be found prowling the alleys.

Offices of Dr. Galvani

By 1837, the medical offices and residence of the eminent Doctor Galvani were located on John Clavering Boulevard. Galvani later moved to the Tower District, hoping for more security after being victim of several robberies. Despite Galvani's absence during the Rat Plague, it was well maintained and guarded.

Art Dealer's Apartment

Facing the Offices of Dr. Galvani is the art gallery and residence of Bunting, a well-known art dealer. By 1837, the art dealer's apartment is run-down on the inside and has no electric lighting, Bunting himself refuging himself at the Golden Cat. In addition, it has been invaded by rats and Bottle Street thugs after Bunting's fortune. A majority of the art is missing, save for a few paintings by Anton Sokolov, one stored away in the gallery's vault.

Dunwall Whiskey Distillery

The infamous Dunwall Whiskey Distillery is the headquarters of the Bottle Street Gang and their bootleg plague elixir operation. It was taken over from the older Hatters Gang following a violent street war between both gangs.

Golden Cat

Because of the Pendleton twins' stay at the pleasure house during the Rat Plague, the area surrounding the Golden Cat is much more patrolled by the City Watch. As such, it appears less rundown than the rest of the district, despite being no nearby shops opened or civilians walking by.

Notable inhabitants

  • Granny Rags – resides in a run-down apartment on Endoria Street.
  • Bunting – an art dealer who owns an apartment and gallery on John Clavering Boulevard.
  • Doctor Galvani – a physician and vivisectionist who resides on John Clavering Boulevard.
  • Slackjaw – leader of the Bottle Street Gang.
  • Griff – a black market merchant, who runs a curio shop on Bloodox Way.

Trivia

  • The Bitterleaf Almshouse, an asylum, workhouse, and orphanage that was closed due to the effects of the plague, was slated to originally be featured as the prime location of a mission in Dishonored, but the idea was scrapped.[1]

Gallery


References