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{{DISPLAYTITLE:''Dishonored''}}
 
{{DISPLAYTITLE:''Dishonored''}}
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{{Spoilers}}
 
{{Spoilers}}
 
{{Youmay|the video game, ''Dishonored''|the mission, [[Dishonored (Mission)|Dishonored]]}}
 
{{Youmay|the video game, ''Dishonored''|the mission, [[Dishonored (Mission)|Dishonored]]}}
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{{Game
 
{{Game
 
|name = ''Dishonored''
 
|name = ''Dishonored''
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}}
 
}}
 
{{Quote|My dear Corvo, what a sad hand fate has dealt you. The beloved Empress dead and everyone thinks you're the killer. But we know what really happened, don't we? You don't want to end your life to the sound of idiots cheering as your head hits the muck, do you? Let's see if we can do better.|The Outsider}}
 
{{Quote|My dear Corvo, what a sad hand fate has dealt you. The beloved Empress dead and everyone thinks you're the killer. But we know what really happened, don't we? You don't want to end your life to the sound of idiots cheering as your head hits the muck, do you? Let's see if we can do better.|The Outsider}}
 
 
'''''Dishonored''''' is a first-person stealth action video game developed by [[Arkane Studios]] and published by [[Bethesda Softworks]]. It was released from October 9 to October 12, 2012 for Microsoft Windows, PlayStation 3, Xbox 360.
 
'''''Dishonored''''' is a first-person stealth action video game developed by [[Arkane Studios]] and published by [[Bethesda Softworks]]. It was released from October 9 to October 12, 2012 for Microsoft Windows, PlayStation 3, Xbox 360.
   
 
[[Harvey Smith]], known for his involvement in the [[w:c:deusex:Deus Ex series|''Deus Ex'' series]], and [[Raphael Colantonio]], founder of Arkane Studios and contributor to such games as ''Arx Fatalis'' and ''Dark Messiah of Might and Magic'', are the lead creative designers for ''Dishonored''.
 
[[Harvey Smith]], known for his involvement in the [[w:c:deusex:Deus Ex series|''Deus Ex'' series]], and [[Raphael Colantonio]], founder of Arkane Studios and contributor to such games as ''Arx Fatalis'' and ''Dark Messiah of Might and Magic'', are the lead creative designers for ''Dishonored''.
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A sequel, ''[[Dishonored 2]]'', was announced during Bethesda Softworks E3 showcase on June 14, 2015. It was released on November 11, 2016.
   
 
==Story==
 
==Story==
 
{{Quote|Revenge Solves Everything|Marketing tagline}}Set in the [[Rat Plague|plague]]-ravaged city of [[Dunwall]], ''Dishonored'' follows the story of [[Corvo Attano]], the last bodyguard to Empress [[Jessamine Kaldwin]]. Framed for her murder and the abduction of her daughter, [[Emily Kaldwin|Emily]], Corvo is falsely imprisoned by the Empress' [[The Royal Spymaster|Royal Spymaster]] and usurper, [[Hiram Burrows]].
{{Quote|Revenge Solves Everything|Marketing tagline}}
 
Set in the [[Rat Plague|plague]]-ravaged city of [[Dunwall]], ''Dishonored'' follows the story of [[Corvo Attano]], the last bodyguard to Empress [[Jessamine Kaldwin]]. Framed for her murder and the abduction of her daughter, [[Emily Kaldwin|Emily]], Corvo is falsely imprisoned by the Empress' [[The Royal Spymaster|Royal Spymaster]] and usurper, [[Hiram Burrows]].
 
   
 
Six months later, on the eve of his execution, Corvo escapes confinement with the help of a shadowy group of [[The Loyalist Conspiracy|loyalists]] who seek to eliminate those involved in the assassination of the Empress and restore Emily to the throne. He is further assisted by an enigmatic god called [[the Outsider]], who grants him [[Supernatural Abilities]] for reasons equally mysterious.
 
Six months later, on the eve of his execution, Corvo escapes confinement with the help of a shadowy group of [[The Loyalist Conspiracy|loyalists]] who seek to eliminate those involved in the assassination of the Empress and restore Emily to the throne. He is further assisted by an enigmatic god called [[the Outsider]], who grants him [[Supernatural Abilities]] for reasons equally mysterious.
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''Dishonored'' features a [[chaos]] system that tracks the game's world-state, and is directly affected by Corvo's choices during his missions. The more destructive his actions, the more chaotic the world becomes.
 
''Dishonored'' features a [[chaos]] system that tracks the game's world-state, and is directly affected by Corvo's choices during his missions. The more destructive his actions, the more chaotic the world becomes.
   
Some actions are less chaotic, such as killing a guard and hiding his body in a dumpster, whereas raising an [[alarm]] or killing a [[Survivors|civilian]] in broad daylight provokes a greater response. The opposite is also true, and there are side-missions which, if executed properly, will lower existing chaos.
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Some actions are less chaotic, such as killing a guard and hiding his body in a dumpster, whereas raising an [[alarm]] or killing a [[Civilians|civilian]] in broad daylight provokes a greater response. The opposite is also true, and there are [[Side Objectives|side-missions]] which, if executed properly, will lower existing chaos.
   
 
Changes in chaos level may result in in-game adjustments (such as altered [[Rats|rat]] populations or slight differences in dialogue). Noticeable consequences may also result, such as more guards appearing on patrols or characters changing the way they interact with Corvo. When chaos reaches critical levels, bedlam ensues: NPCs begin to attack each other, rats swarm the area, and the world through which Corvo moves becomes nightmarish.
 
Changes in chaos level may result in in-game adjustments (such as altered [[Rats|rat]] populations or slight differences in dialogue). Noticeable consequences may also result, such as more guards appearing on patrols or characters changing the way they interact with Corvo. When chaos reaches critical levels, bedlam ensues: NPCs begin to attack each other, rats swarm the area, and the world through which Corvo moves becomes nightmarish.
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===Artificial intelligence===
 
===Artificial intelligence===
Raphael Colantonio has described ''Dishonored'''s artificial intelligence as "analog AI," meaning AI personalities are structured along a spectrum, instead of on/off states, and adapt to the environment. For example, two conversing guards may have narrower "vision cones" and duller hearing than their patrolling counterparts, and are therefore less likely to notice Corvo than those on patrol. Light, mental state, ambient noise and other elements all affect how the AI reacts.
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Raphael Colantonio has described the artificial intelligence of ''Dishonored'' as "analog AI," meaning AI personalities are structured along a spectrum, instead of on/off states, and adapt to the environment. For example, two conversing guards may have narrower "vision cones" and duller hearing than their patrolling counterparts, and are therefore less likely to notice Corvo than those on patrol. Light, mental state, ambient noise and other elements all affect how the AI reacts.
   
 
==Art Design==
 
==Art Design==
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According to Antonov, ''Dishonored'' derives inspiration for its art style from books and artwork, as opposed to video games and films - this emerges in the game's stylized, oil painting design. The game's overall design was influenced by the now defunct Looking Glass Studios, the company where many of the game's developers (including Smith) began their careers.{{cite}}
 
According to Antonov, ''Dishonored'' derives inspiration for its art style from books and artwork, as opposed to video games and films - this emerges in the game's stylized, oil painting design. The game's overall design was influenced by the now defunct Looking Glass Studios, the company where many of the game's developers (including Smith) began their careers.{{cite}}
   
The art director for ''Dishonored'' is [[Sebastien Mitton]].
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The art director for ''Dishonored'' is [[Sébastien Mitton]].
   
 
==World==
 
==World==
[[File:Map.jpg|thumb|200px|A cartographer's map of the world of Dishonored.]]
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[[File:Dishonored world map.png|thumb|200px|A cartographer's map of the world of Dishonored.]]
 
The world of ''Dishonored'' consists almost entirely of water, aside from [[Empire of the Isles|the Isles]], a group of islands in the northwest region of the world. There is also the [[Pandyssian Continent]], a giant land mass to the southeast of the Isles.
 
The world of ''Dishonored'' consists almost entirely of water, aside from [[Empire of the Isles|the Isles]], a group of islands in the northwest region of the world. There is also the [[Pandyssian Continent]], a giant land mass to the southeast of the Isles.
   
 
Corvo's tale takes place in Dunwall, the capital city of [[Gristol]]. The central hub to which he continually returns between missions is known as [[the Hound Pits Pub]], a drinking establishment in a quarantined district.
 
Corvo's tale takes place in Dunwall, the capital city of [[Gristol]]. The central hub to which he continually returns between missions is known as [[the Hound Pits Pub]], a drinking establishment in a quarantined district.
   
Harvey Smith describes ''Dishonored'''s aesthetic as "retro-future-industrial", combing influences from 17th century England, modern Orwellian dystopia, and anachronistic technology. This presents itself as [[Tallboys|spindled armatures]], [[Wall of Light|walls of light]], and [[Rail Car|buggy-like vehicles]].
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Harvey Smith describes the aesthetic of ''Dishonored'' as "retro-future-industrial", combining influences from 17th century England, modern Orwellian dystopia, and anachronistic technology. This presents itself as [[Tallboys|spindled armatures]], [[Wall of Light|walls of light]], and [[Rail Car|buggy-like vehicles]].
   
The environment is intended to be a storied backdrop and an interactive canvas, rather than a blank stage on which the action takes place. Stately monuments dot the city, while [[Graffiti|graffiti]] splashes red-bricked buildings. [[Courtesans|Prostitutes]] canvas neighborhoods where overturned dumpsters litter the streets, and corpses wait to be thrown into the sea. ''Dishonored'''s world telegraphs pieces of information about the world to the player, while also allowing them to interact with it in a meaningful, logical manner.
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The environment is intended to be a storied backdrop and an interactive canvas, rather than a blank stage on which the action takes place. Stately monuments dot the city, while [[Graffiti|graffiti]] splashes red-bricked buildings. [[Courtesans|Prostitutes]] canvas neighborhoods where overturned dumpsters litter the streets, and corpses wait to be thrown into the sea. The world of ''Dishonored'' telegraphs pieces of information about the world to the player, while also allowing them to interact with it in a meaningful, logical manner.
   
 
==Downloadable Content==
 
==Downloadable Content==
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==Special Editions==
 
==Special Editions==
 
===Pre-Orders===
 
===Pre-Orders===
Four donwloadable packs (''[[Acrobatic Killer Pack]]'', ''[[Arcane Assassin Pack]]'', ''[[Backstreet Butcher Pack]]'' and ''[[Shadow Rat Pack]]'') were offered with pre-orders of ''Dishonored'' at specific retailers in the United States. Various bonuses such as a metal case for the game, a Whale Oil USB lamp and the [[Dishonored Tarot Deck]] were also included.
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Four downloadable packs (''[[Acrobatic Killer Pack]]'', ''[[Arcane Assassin Pack]]'', ''[[Backstreet Butcher Pack]]'' and ''[[Shadow Rat Pack]]'') were offered with pre-orders of ''Dishonored'' at specific retailers in the United States. Various bonuses such as a metal case for the game, a Whale Oil USB lamp and the [[Dishonored Tarot Deck|''Dishonored'' Tarot Deck]] were also included.
   
 
An updated version of the tarot deck including art from the DLC was also offered with pre-orders of the ''Game of the Year Edition'' at GameStop.com and EB Games Canada.
 
An updated version of the tarot deck including art from the DLC was also offered with pre-orders of the ''Game of the Year Edition'' at GameStop.com and EB Games Canada.
   
 
===''Game of the Year Edition''===
 
===''Game of the Year Edition''===
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[[File:Game of the Year Cover.jpg|thumb|right|Cover art of the Game of the Year Edition.]]
''Dishonored: Game of the Year Edition'' was released on October 7, 2013 for PC and on October 8 for PlayStation 3 and Xbox 360. In addition to the original game, this edition includes all downloadable contents.
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''Dishonored: Game of the Year Edition'' was released on October 7, 2013 for PC and on October 8 for PlayStation 3 and Xbox 360. In addition to the original game, this edition includes all of the downloadable content.
   
 
As of June 13th, the ''Game of the Year Edition'' on Steam was simply renamed ''Definitive Edition'', despite not featuring any improvements over the original PC version.<ref>[https://steamdb.info/sub/31292/history/?changeid=U:3303658 Displaying change #U:3303658] on steamdb.info</ref>
 
As of June 13th, the ''Game of the Year Edition'' on Steam was simply renamed ''Definitive Edition'', despite not featuring any improvements over the original PC version.<ref>[https://steamdb.info/sub/31292/history/?changeid=U:3303658 Displaying change #U:3303658] on steamdb.info</ref>
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{{clr}}
   
 
===''Definitive Edition''===
 
===''Definitive Edition''===
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[[File:Definitive Edition Cover.jpg|thumb|right|Cover art for the Definitive Edition.]]
 
A remastered version of the game titled ''Dishonored: Definitive Edition'' was announced on June 14, 2015, containing ''Dishonored'' and its DLC with enhanced graphics for the latest console systems. It was released for PlayStation 4 and Xbox One on August 25, 2015 in North America and August 28, 2015 in Europe.
 
A remastered version of the game titled ''Dishonored: Definitive Edition'' was announced on June 14, 2015, containing ''Dishonored'' and its DLC with enhanced graphics for the latest console systems. It was released for PlayStation 4 and Xbox One on August 25, 2015 in North America and August 28, 2015 in Europe.
   
The current ''Definitive Edition'' available on Steam does not feature any changes compared to the original PC version of the game and DLC.
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The current ''Definitive Edition'' available on Steam does not feature any changes compared to the original PC version of the game and DLC. It is also sold with ''[[Dishonored 2]]''.
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{{clr}}
   
 
==Awards==
 
==Awards==
 
===Won / Received===
 
===Won / Received===
 
'''Spike TV - Video Game Awards 2012'''
 
'''Spike TV - Video Game Awards 2012'''
* ''Best Action/Adventure Game''<ref>[http://www.spike.com/events/video-game-awards-2012-nominees/voting/best-action-adventure-game Spike TV Video Game Awards 2012 - Best Action/Adventure Game]</ref>
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*''Best Action/Adventure Game''<ref>[http://www.spike.com/events/video-game-awards-2012-nominees/voting/best-action-adventure-game Spike TV Video Game Awards 2012 - Best Action/Adventure Game]</ref>
   
 
'''The PC Gamer - Game of the Year Awards 2012'''
 
'''The PC Gamer - Game of the Year Awards 2012'''
* ''The Singleplayer Shooter of the Year''<ref>[http://www.pcgamer.com/2012/12/24/the-singleplayer-shooter-of-the-year-2012-dishonored/ The PC Gamer's Game of the Year Awards 2012 - The Singleplayer Shooter of the Year]</ref>
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*''The Singleplayer Shooter of the Year''<ref>[http://www.pcgamer.com/2012/12/24/the-singleplayer-shooter-of-the-year-2012-dishonored/ The PC Gamer's Game of the Year Awards 2012 - The Singleplayer Shooter of the Year]</ref>
* ''The Best NPC Barks of the Year ''(Spoof award)<ref>[http://www.pcgamer.com/2012/12/26/the-best-npc-barks-of-the-year-2012-dishonored/ The PC Gamer's Game of the Year Awards 2012 - The Best NPC Barks of the Year]</ref>
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*''The Best NPC Barks of the Year ''(Spoof award)<ref>[http://www.pcgamer.com/2012/12/26/the-best-npc-barks-of-the-year-2012-dishonored/ The PC Gamer's Game of the Year Awards 2012 - The Best NPC Barks of the Year]</ref>
   
 
'''The Edge Awards 2012'''
 
'''The Edge Awards 2012'''
* ''Best Game''<ref>[http://www.edge-online.com/features/the-edge-awards-2012-best-game/10/ The Edge Awards 2012 - Best Game]</ref>
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*''Best Game''<ref>[http://www.edge-online.com/features/the-edge-awards-2012-best-game/10/ The Edge Awards 2012 - Best Game]</ref>
   
 
'''GameSpot's Best Games of 2012'''
 
'''GameSpot's Best Games of 2012'''
* ''Action/Adventure Game of the Year''<ref>[http://www.gamespot.com/best-of-2012/genre-awards/index.html?page=2 GameSpot's Best Games of 2012 - Action/Adventure Game of the Year]</ref>
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*''Action/Adventure Game of the Year''<ref>[http://www.gamespot.com/best-of-2012/genre-awards/index.html?page=2 GameSpot's Best Games of 2012 - Action/Adventure Game of the Year]</ref>
* ''PS3 Game of the Year''<ref>[http://www.gamespot.com/best-of-2012/platform-awards/index.html?page=2 GameSpot's Best Games of 2012 - PS3 Game of the Year]</ref>
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*''PS3 Game of the Year''<ref>[http://www.gamespot.com/best-of-2012/platform-awards/index.html?page=2 GameSpot's Best Games of 2012 - PS3 Game of the Year]</ref>
* ''XBOX 360 Game of the Year''<ref>[http://www.gamespot.com/best-of-2012/platform-awards/index.html?page=4 GameSpot's Best Games of 2012 - XBOX 360 Game of the Year]</ref>
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*''XBOX 360 Game of the Year''<ref>[http://www.gamespot.com/best-of-2012/platform-awards/index.html?page=4 GameSpot's Best Games of 2012 - XBOX 360 Game of the Year]</ref>
   
 
'''Machinima - Inside Gaming Awards 2012'''
 
'''Machinima - Inside Gaming Awards 2012'''
* ''Best Environmental Design''<ref>[http://www.insidegamingdaily.com/2012/12/10/winners-of-the-4th-annual-inside-gaming-awards-announced/ Machinima's Inside Gaming Awards 2012 - Best Environmental Design]</ref>
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*''Best Environmental Design''<ref>[http://www.insidegamingdaily.com/2012/12/10/winners-of-the-4th-annual-inside-gaming-awards-announced/ Machinima's Inside Gaming Awards 2012 - Best Environmental Design]</ref>
   
 
'''IGN - Best of 2012'''
 
'''IGN - Best of 2012'''
* ''Best Overall Action Game''<ref>[http://www.ign.com/wikis/best-of-2012/Best_Overall_Action_Game IGN's Best of 2012 - Best Overall Action Game]</ref>
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*''Best Overall Action Game''<ref>[http://www.ign.com/wikis/best-of-2012/Best_Overall_Action_Game IGN's Best of 2012 - Best Overall Action Game]</ref>
* ''Best PC Action Game''<ref>[http://www.ign.com/wikis/best-of-2012/Best_PC_Action_Game IGN's Best of 2012 - Best PC Action Game]</ref>
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*''Best PC Action Game''<ref>[http://www.ign.com/wikis/best-of-2012/Best_PC_Action_Game IGN's Best of 2012 - Best PC Action Game]</ref>
* ''Best Xbox 360 Action Game''<ref>[http://www.ign.com/wikis/best-of-2012/Best_Xbox_360_Action_Game IGN's Best of 2012 - Best Xbox 360 Action Game]</ref>
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*''Best Xbox 360 Action Game''<ref>[http://www.ign.com/wikis/best-of-2012/Best_Xbox_360_Action_Game IGN's Best of 2012 - Best Xbox 360 Action Game]</ref>
   
 
'''Game Informer - Top 50 Games Of 2012'''
 
'''Game Informer - Top 50 Games Of 2012'''
* ''Best Action''<ref>[http://www.gameinformer.com/b/features/archive/2012/12/10/top-50-games-of-2012-review-roundup.aspx Game Informer's Top 50 Games Of 2012 - Best Action]</ref>
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*''Best Action''<ref>[http://www.gameinformer.com/b/features/archive/2012/12/10/top-50-games-of-2012-review-roundup.aspx Game Informer's Top 50 Games Of 2012 - Best Action]</ref>
   
 
'''Official Xbox Magazine - Game of the Year Awards 2012'''
 
'''Official Xbox Magazine - Game of the Year Awards 2012'''
* ''Best Original Game''<ref>[http://www.oxmonline.com/oxm-game-year-2012-awards-gameplay-awards Official XBOX Magazine's Game of the Year Awards 2012 - Best Original Game]</ref>
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*''Best Original Game''<ref>[http://www.oxmonline.com/oxm-game-year-2012-awards-gameplay-awards Official XBOX Magazine's Game of the Year Awards 2012 - Best Original Game]</ref>
   
 
'''The Escapist - Jimquisition Awards 2012'''
 
'''The Escapist - Jimquisition Awards 2012'''
* ''Outstanding Game of the Year''<ref>[http://www.escapistmagazine.com/videos/view/jimquisition/6628-Jimquisition-Awards-Part-One Jimquisition Awards 2012 - Outstanding Game of the Year]</ref>
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*''Outstanding Game of the Year''<ref>[http://www.escapistmagazine.com/videos/view/jimquisition/6628-Jimquisition-Awards-Part-One Jimquisition Awards 2012 - Outstanding Game of the Year]</ref>
   
 
'''Yahoo! Games - Best of 2012 Awards'''
 
'''Yahoo! Games - Best of 2012 Awards'''
* ''Best Action/Adventure Game''<ref>[http://games.yahoo.com/photos/yahoo-games-best-of-2012-awards-1355516946-slideshow/yahoo-games-best-of-2012-awards-photo--1692809292.html Yahoo! Games' Best of 2012 Awards - Best Action/Adventure Game]</ref>
+
*''Best Action/Adventure Game''<ref>[http://games.yahoo.com/photos/yahoo-games-best-of-2012-awards-1355516946-slideshow/yahoo-games-best-of-2012-awards-photo--1692809292.html Yahoo! Games' Best of 2012 Awards - Best Action/Adventure Game]</ref>
   
 
'''Forbes - The Best Video Games Of 2012'''
 
'''Forbes - The Best Video Games Of 2012'''
* ''Game of the Year''<ref>[http://www.forbes.com/sites/games/2012/12/11/the-best-video-games-of-2012/2/ Forbes' The Best Video Games Of 2012 - Game of the Year]</ref>
+
*''Game of the Year''<ref>[http://www.forbes.com/sites/games/2012/12/11/the-best-video-games-of-2012/2/ Forbes' The Best Video Games Of 2012 - Game of the Year]</ref>
   
 
'''CNET - The Top 11 Games of 2012'''
 
'''CNET - The Top 11 Games of 2012'''
* ''#1 Game in the Top 11''<ref>[http://reviews.cnet.com/2300-9020_7-10014864-11.html CNET's The Top 11 Games of 2012]</ref>
+
*''#1 Game in the Top 11''<ref>[http://reviews.cnet.com/2300-9020_7-10014864-11.html CNET's The Top 11 Games of 2012]</ref>
   
 
'''Mirror Online - Top 10 Video Games of 2012'''
 
'''Mirror Online - Top 10 Video Games of 2012'''
* ''#1 Game in the Top 10''<ref>[http://www.mirror.co.uk/lifestyle/staying-in/video-games/video-games-top-10-of-2012-1502235 Mirror Online - Top 10 Video Games of 2012]</ref>
+
*''#1 Game in the Top 10''<ref>[http://www.mirror.co.uk/lifestyle/staying-in/video-games/video-games-top-10-of-2012-1502235 Mirror Online - Top 10 Video Games of 2012]</ref>
   
 
'''CNN - The 10 best video games of 2012'''
 
'''CNN - The 10 best video games of 2012'''
* ''#1 Game in Top 10''<ref>[http://edition.cnn.com/2012/12/26/tech/gaming-gadgets/best-video-games-2012/index.html CNN's The 10 best video games of 2012]</ref>
+
*''#1 Game in Top 10''<ref>[http://edition.cnn.com/2012/12/26/tech/gaming-gadgets/best-video-games-2012/index.html CNN's The 10 best video games of 2012]</ref>
   
 
'''Eurogamer Readers' Top 50 Games of 2012'''
 
'''Eurogamer Readers' Top 50 Games of 2012'''
* ''#1 Game in the Top 50''<ref>[http://www.eurogamer.net/articles/2012-12-31-eurogamer-readers-top-50-games-of-2012 Eurogamer Readers' Top 50 Games of 2012]</ref>
+
*''#1 Game in the Top 50''<ref>[http://www.eurogamer.net/articles/2012-12-31-eurogamer-readers-top-50-games-of-2012 Eurogamer Readers' Top 50 Games of 2012]</ref>
   
 
'''About.com'''
 
'''About.com'''
* ''#1 Game in the Top PC Games of 2012''<ref>[http://compactiongames.about.com/od/topgames/tp/Top-Pc-Games-Of-2012.htm About.com's Top PC Games of 2012]</ref>
+
*''#1 Game in the Top PC Games of 2012''<ref>[http://compactiongames.about.com/od/topgames/tp/Top-Pc-Games-Of-2012.htm About.com's Top PC Games of 2012]</ref>
* ''#1 Game in the Top 10 Xbox 360 Games of 2012''<ref>[http://xbox.about.com/od/toppicks/tp/Top-10-Xbox-360-Games-Of-2012.htm About.com's Top 10 Xbox 360 Games of 2012]</ref>
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*''#1 Game in the Top 10 Xbox 360 Games of 2012''<ref>[http://xbox.about.com/od/toppicks/tp/Top-10-Xbox-360-Games-Of-2012.htm About.com's Top 10 Xbox 360 Games of 2012]</ref>
   
 
'''Ars Technica's 2012 Games of the Year'''
 
'''Ars Technica's 2012 Games of the Year'''
* ''Game of the Year''<ref>[http://arstechnica.com/gaming/2012/12/ars-technicas-2012-games-of-the-year/4/ Ars Technica - Game of the Year]</ref>
+
*''Game of the Year''<ref>[http://arstechnica.com/gaming/2012/12/ars-technicas-2012-games-of-the-year/4/ Ars Technica - Game of the Year]</ref>
   
 
'''Buzz Focus - Reader’s Choice Awards: Best Video Games of 2012'''
 
'''Buzz Focus - Reader’s Choice Awards: Best Video Games of 2012'''
* ''Best Action/Adventure''<ref>[http://www.buzzfocus.com/2013/01/10/readers-choice-awards-best-video-games-of-2012/ Buzz Focus - Best Action/Adventure]</ref>
+
*''Best Action/Adventure''<ref>[http://www.buzzfocus.com/2013/01/10/readers-choice-awards-best-video-games-of-2012/ Buzz Focus - Best Action/Adventure]</ref>
* ''Best Game on PS3''<ref>[http://www.buzzfocus.com/2013/01/10/readers-choice-awards-best-video-games-of-2012/ Buzz Focus - Best Game on PS3]</ref>
+
*''Best Game on PS3''<ref>[http://www.buzzfocus.com/2013/01/10/readers-choice-awards-best-video-games-of-2012/ Buzz Focus - Best Game on PS3]</ref>
* ''Best Overall Game''<ref>[http://www.buzzfocus.com/2013/01/10/readers-choice-awards-best-video-games-of-2012/ Buzz Focus - Best Overall Game]</ref>
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*''Best Overall Game''<ref>[http://www.buzzfocus.com/2013/01/10/readers-choice-awards-best-video-games-of-2012/ Buzz Focus - Best Overall Game]</ref>
   
 
'''zConnection’s Best of Gaming 2012'''
 
'''zConnection’s Best of Gaming 2012'''
* ''Game of the Year''<ref>[http://zcint.co.uk/article/2012-in-review-zconnections-best-of-gaming zConnection’s Best of Gaming 2012]</ref>
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*''Game of the Year''<ref>[http://zcint.co.uk/article/2012-in-review-zconnections-best-of-gaming zConnection’s Best of Gaming 2012]</ref>
   
 
'''BAFTA Awards - Games in 2013'''
 
'''BAFTA Awards - Games in 2013'''
* ''Best Game in 2013''<ref>[http://awards.bafta.org/award/2013/games BAFTA Awards - Best Game in 2013]</ref>
+
*''Best Game in 2013''<ref>[http://awards.bafta.org/award/2013/games BAFTA Awards - Best Game in 2013]</ref>
  +
<br />
 
   
 
===Nominated===
 
===Nominated===
 
'''Spike TV Video Game Awards'''
 
'''Spike TV Video Game Awards'''
* ''Game of the Year'' - Lost to ''[[w:c:walkingdead:The Walking Dead Video Game|The Walking Dead Video Game]]''
+
*''Game of the Year'' - Lost to ''[[w:c:walkingdead:The Walking Dead Video Game|The Walking Dead Video Game]]''
* ''Studio of the Year'' - Lost to ''[[w:c:gaming:Telltale Games|Telltale Studios]]''
+
*''Studio of the Year'' - Lost to ''[[w:c:gaming:Telltale Games|Telltale Studios]]''
* ''Best Xbox 360 Game'' - Lost to ''[[w:c:halo:Halo 4|Halo 4]]''
+
*''Best Xbox 360 Game'' - Lost to ''[[w:c:halo:Halo 4|Halo 4]]''
* ''Best PS3 Game'' - Lost to ''[[w:c:journey:Journey|Journey]]''
+
*''Best PS3 Game'' - Lost to ''[[w:c:journey:Journey|Journey]]''
* ''Best Graphics'' - Lost to ''[[w:c:halo:Halo 4|Halo 4]]''
+
*''Best Graphics'' - Lost to ''[[w:c:halo:Halo 4|Halo 4]]''
   
 
==Videos==
 
==Videos==
Line 175: Line 183:
   
 
==External links==
 
==External links==
* [http://dishonored.com ''Dishonored'']'s official website
+
*[http://dishonored.com ''Dishonored'']'s official website
* [http://forums.bethsoft.com/forum/163-general-discussion/ ''Dishonored'']'s official forums
+
*[http://forums.bethsoft.com/forum/163-general-discussion/ ''Dishonored'']'s official forums
* [http://dishonored.tumblr.com/ ''Dishonored'']'s official Tumblr account
+
*[http://dishonored.tumblr.com/ ''Dishonored'']'s official Tumblr account
* [https://twitter.com/dishonored ''Dishonored'']'s official Twitter page
+
*[https://twitter.com/dishonored ''Dishonored'']'s official Twitter page
* [https://www.facebook.com/dishonored ''Dishonored'']'s official Facebook page
+
*[https://www.facebook.com/dishonored ''Dishonored'']'s official Facebook page
* [http://www.youtube.com/playlist?list=PLAEC358AA3EF4D499 ''Dishonored'']'s playlist at the official Bethesda Softworks' YouTube channel
+
*[http://www.youtube.com/playlist?list=PLAEC358AA3EF4D499 ''Dishonored'']'s playlist at the official Bethesda Softworks' YouTube channel
   
 
==Trivia==
 
==Trivia==
*The original pitch for ''Dishonored'' Harvey Smith and Raphael Colantonio presented to Zenimax involved a ninja in feudal Japan, performing assassinations with the help of supernatural powers. It later evolved into something closer to the ''Thief'' series, set in medieval Europe. The visuals of the city stayed for a while set on London during the Great Fire of 1666 before moving to a Victorian-like setting.<ref>[https://youtu.be/2AGDAf9zP6E?t=5617 Harvey's Smith Video Game Masterclass] at the Cité des Sciences et de l'Industrie museum in Paris</ref><ref>[http://www.gamesradar.com/making-dishonored/ ''The Making of... Dishonored''] on GamesRadar.com</ref>
+
*When Arkane Studios started working for Bethesda, Harvey Smith and Raphael Colantonio were first proposed to work on an old ninja game concept set in feudal Japan. It featured magic powers, weapons and poisoned darts within the story of an apprentice set to avenge his master. Arkane's creative directors changed the setting to London in 1666, last year of the plague and year of the [[wikipedia:Great Fire of London|Great Fire]]. Art Director Sébastien Mitton sketched several visuals of the city such as the old London Bridge. Eventually, that setting moved to a more Victorian inspiration of London between the 1830s to the 1880s. The town itself became fictitious so the developers could expand its setting without being hindered by historical and geographical accuracy.<ref>[https://youtu.be/2AGDAf9zP6E?t=5617 Harvey's Smith Video Game Masterclass] at the Cité des Sciences et de l'Industrie museum in Paris</ref><ref>[http://www.gamesradar.com/making-dishonored/ ''The Making of... Dishonored''] on GamesRadar.com</ref>
 
*The German version of the game is the only one to feature a longer title: ''Dishonored: Die Maske des Zorns'' (meaning 'The Mask of Wrath').
 
*The German version of the game is the only one to feature a longer title: ''Dishonored: Die Maske des Zorns'' (meaning 'The Mask of Wrath').
   
 
==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
 
 
{{Navbox Media}}
 
{{Navbox Media}}
   

Revision as of 03:09, 6 August 2019


This article is about the video game, Dishonored. You may be looking for the mission, Dishonored.


"My dear Corvo, what a sad hand fate has dealt you. The beloved Empress dead and everyone thinks you're the killer. But we know what really happened, don't we? You don't want to end your life to the sound of idiots cheering as your head hits the muck, do you? Let's see if we can do better."
—The Outsider

Dishonored is a first-person stealth action video game developed by Arkane Studios and published by Bethesda Softworks. It was released from October 9 to October 12, 2012 for Microsoft Windows, PlayStation 3, Xbox 360.

Harvey Smith, known for his involvement in the Deus Ex series, and Raphael Colantonio, founder of Arkane Studios and contributor to such games as Arx Fatalis and Dark Messiah of Might and Magic, are the lead creative designers for Dishonored.

A sequel, Dishonored 2, was announced during Bethesda Softworks E3 showcase on June 14, 2015. It was released on November 11, 2016.

Story

"Revenge Solves Everything"
—Marketing tagline

Set in the plague-ravaged city of Dunwall, Dishonored follows the story of Corvo Attano, the last bodyguard to Empress Jessamine Kaldwin. Framed for her murder and the abduction of her daughter, Emily, Corvo is falsely imprisoned by the Empress' Royal Spymaster and usurper, Hiram Burrows.

Six months later, on the eve of his execution, Corvo escapes confinement with the help of a shadowy group of loyalists who seek to eliminate those involved in the assassination of the Empress and restore Emily to the throne. He is further assisted by an enigmatic god called the Outsider, who grants him Supernatural Abilities for reasons equally mysterious.

Corvo takes on the role of a feared and infamous assassin as he pursues members of the coup one by one - but whether he is out for justice or revenge is another question. Dishonored features multiple endings, which are dependent on Corvo's actions and player choice throughout the course of the game.

Gameplay

Dishonored (Corvo)

Corvo pursuing a target.

The focus of Dishonored is on affecting the world and the narrative primarily through Corvo's actions, and how he accomplishes each of his missions. Corvo has extensive variety of weapons at his disposal, as well as supernatural abilities. Assassination kills fill up an adrenaline gauge, and once it is full, players can increase his combat prowess. At the same time, Corvo can approach any mission with stealth in mind, sneaking through the environment without being detected.

Each of the world's environments focuses on verticality, enabling the player to experience the entirety of a level from sewer systems and waterways to rooftops. Players can use Corvo's free-running expertise to scale buildings, slide under obstacles and sprint across platforms, with certain supernatural abilities further augmenting his movements.

Many areas are open to exploration; hidden rewards and experiences await for more adventurous players to find.

Chaos

Tallboys flames

A demonstration of the city life in high chaos.

Dishonored features a chaos system that tracks the game's world-state, and is directly affected by Corvo's choices during his missions. The more destructive his actions, the more chaotic the world becomes.

Some actions are less chaotic, such as killing a guard and hiding his body in a dumpster, whereas raising an alarm or killing a civilian in broad daylight provokes a greater response. The opposite is also true, and there are side-missions which, if executed properly, will lower existing chaos.

Changes in chaos level may result in in-game adjustments (such as altered rat populations or slight differences in dialogue). Noticeable consequences may also result, such as more guards appearing on patrols or characters changing the way they interact with Corvo. When chaos reaches critical levels, bedlam ensues: NPCs begin to attack each other, rats swarm the area, and the world through which Corvo moves becomes nightmarish.

How "chaotically" a player decides to play is entirely voluntary. Players can be extremely disruptive, sowing death and destruction, or take a subtle approach, even completing the game without killing anyone. Chaos is a measure of stability rather than morality, meant to highlight the plight of the crumbling city in which Dishonored takes place.

Artificial intelligence

Raphael Colantonio has described the artificial intelligence of Dishonored as "analog AI," meaning AI personalities are structured along a spectrum, instead of on/off states, and adapt to the environment. For example, two conversing guards may have narrower "vision cones" and duller hearing than their patrolling counterparts, and are therefore less likely to notice Corvo than those on patrol. Light, mental state, ambient noise and other elements all affect how the AI reacts.

Art Design

Viktor Antonov, the game's visual design director, is best known for his work in Half-Life 2, designing much of the architecture and technology present in City 17. Antonov has noted that he wanted Dunwall to have a Lovecraftian feel, and drew some inspiration from Half-Life 2 at the request of the production team.[citation needed]

According to Antonov, Dishonored derives inspiration for its art style from books and artwork, as opposed to video games and films - this emerges in the game's stylized, oil painting design. The game's overall design was influenced by the now defunct Looking Glass Studios, the company where many of the game's developers (including Smith) began their careers.[citation needed]

The art director for Dishonored is Sébastien Mitton.

World

Dishonored world map

A cartographer's map of the world of Dishonored.

The world of Dishonored consists almost entirely of water, aside from the Isles, a group of islands in the northwest region of the world. There is also the Pandyssian Continent, a giant land mass to the southeast of the Isles.

Corvo's tale takes place in Dunwall, the capital city of Gristol. The central hub to which he continually returns between missions is known as the Hound Pits Pub, a drinking establishment in a quarantined district.

Harvey Smith describes the aesthetic of Dishonored as "retro-future-industrial", combining influences from 17th century England, modern Orwellian dystopia, and anachronistic technology. This presents itself as spindled armatures, walls of light, and buggy-like vehicles.

The environment is intended to be a storied backdrop and an interactive canvas, rather than a blank stage on which the action takes place. Stately monuments dot the city, while graffiti splashes red-bricked buildings. Prostitutes canvas neighborhoods where overturned dumpsters litter the streets, and corpses wait to be thrown into the sea. The world of Dishonored telegraphs pieces of information about the world to the player, while also allowing them to interact with it in a meaningful, logical manner.

Downloadable Content

Main article: Downloadable Content

Dishonored has four primary DLC packs, each with different themes and content. Dunwall City Trials contains mission-based mini-games based on the world of Dishonored. Void Walker's Arsenal contains all in-game bonuses originally given out with pre-ordered copies of the game. The Knife of Dunwall and The Brigmore Witches follow the story of Daud, antagonist and nemesis to Corvo, who must solve a mystery given to him by the Outsider before his time - and the Empire's - runs out.

Special Editions

Pre-Orders

Four downloadable packs (Acrobatic Killer Pack, Arcane Assassin Pack, Backstreet Butcher Pack and Shadow Rat Pack) were offered with pre-orders of Dishonored at specific retailers in the United States. Various bonuses such as a metal case for the game, a Whale Oil USB lamp and the Dishonored Tarot Deck were also included.

An updated version of the tarot deck including art from the DLC was also offered with pre-orders of the Game of the Year Edition at GameStop.com and EB Games Canada.

Game of the Year Edition

Game of the Year Cover

Cover art of the Game of the Year Edition.

Dishonored: Game of the Year Edition was released on October 7, 2013 for PC and on October 8 for PlayStation 3 and Xbox 360. In addition to the original game, this edition includes all of the downloadable content.

As of June 13th, the Game of the Year Edition on Steam was simply renamed Definitive Edition, despite not featuring any improvements over the original PC version.[1]

Definitive Edition

Definitive Edition Cover

Cover art for the Definitive Edition.

A remastered version of the game titled Dishonored: Definitive Edition was announced on June 14, 2015, containing Dishonored and its DLC with enhanced graphics for the latest console systems. It was released for PlayStation 4 and Xbox One on August 25, 2015 in North America and August 28, 2015 in Europe.

The current Definitive Edition available on Steam does not feature any changes compared to the original PC version of the game and DLC. It is also sold with Dishonored 2.

Awards

Won / Received

Spike TV - Video Game Awards 2012

  • Best Action/Adventure Game[2]

The PC Gamer - Game of the Year Awards 2012

  • The Singleplayer Shooter of the Year[3]
  • The Best NPC Barks of the Year (Spoof award)[4]

The Edge Awards 2012

GameSpot's Best Games of 2012

  • Action/Adventure Game of the Year[6]
  • PS3 Game of the Year[7]
  • XBOX 360 Game of the Year[8]

Machinima - Inside Gaming Awards 2012

  • Best Environmental Design[9]

IGN - Best of 2012

  • Best Overall Action Game[10]
  • Best PC Action Game[11]
  • Best Xbox 360 Action Game[12]

Game Informer - Top 50 Games Of 2012

Official Xbox Magazine - Game of the Year Awards 2012

  • Best Original Game[14]

The Escapist - Jimquisition Awards 2012

  • Outstanding Game of the Year[15]

Yahoo! Games - Best of 2012 Awards

  • Best Action/Adventure Game[16]

Forbes - The Best Video Games Of 2012

  • Game of the Year[17]

CNET - The Top 11 Games of 2012

  • #1 Game in the Top 11[18]

Mirror Online - Top 10 Video Games of 2012

  • #1 Game in the Top 10[19]

CNN - The 10 best video games of 2012

  • #1 Game in Top 10[20]

Eurogamer Readers' Top 50 Games of 2012

  • #1 Game in the Top 50[21]

About.com

  • #1 Game in the Top PC Games of 2012[22]
  • #1 Game in the Top 10 Xbox 360 Games of 2012[23]

Ars Technica's 2012 Games of the Year

  • Game of the Year[24]

Buzz Focus - Reader’s Choice Awards: Best Video Games of 2012

  • Best Action/Adventure[25]
  • Best Game on PS3[26]
  • Best Overall Game[27]

zConnection’s Best of Gaming 2012

  • Game of the Year[28]

BAFTA Awards - Games in 2013

  • Best Game in 2013[29]


Nominated

Spike TV Video Game Awards

Videos

Main article: Dishonored Videos

Pre-Release Images

Main article: Dishonored Pre-Release Images

External links

Trivia

  • When Arkane Studios started working for Bethesda, Harvey Smith and Raphael Colantonio were first proposed to work on an old ninja game concept set in feudal Japan. It featured magic powers, weapons and poisoned darts within the story of an apprentice set to avenge his master. Arkane's creative directors changed the setting to London in 1666, last year of the plague and year of the Great Fire. Art Director Sébastien Mitton sketched several visuals of the city such as the old London Bridge. Eventually, that setting moved to a more Victorian inspiration of London between the 1830s to the 1880s. The town itself became fictitious so the developers could expand its setting without being hindered by historical and geographical accuracy.[30][31]
  • The German version of the game is the only one to feature a longer title: Dishonored: Die Maske des Zorns (meaning 'The Mask of Wrath').

References

  1. Displaying change #U:3303658 on steamdb.info
  2. Spike TV Video Game Awards 2012 - Best Action/Adventure Game
  3. The PC Gamer's Game of the Year Awards 2012 - The Singleplayer Shooter of the Year
  4. The PC Gamer's Game of the Year Awards 2012 - The Best NPC Barks of the Year
  5. The Edge Awards 2012 - Best Game
  6. GameSpot's Best Games of 2012 - Action/Adventure Game of the Year
  7. GameSpot's Best Games of 2012 - PS3 Game of the Year
  8. GameSpot's Best Games of 2012 - XBOX 360 Game of the Year
  9. Machinima's Inside Gaming Awards 2012 - Best Environmental Design
  10. IGN's Best of 2012 - Best Overall Action Game
  11. IGN's Best of 2012 - Best PC Action Game
  12. IGN's Best of 2012 - Best Xbox 360 Action Game
  13. Game Informer's Top 50 Games Of 2012 - Best Action
  14. Official XBOX Magazine's Game of the Year Awards 2012 - Best Original Game
  15. Jimquisition Awards 2012 - Outstanding Game of the Year
  16. Yahoo! Games' Best of 2012 Awards - Best Action/Adventure Game
  17. Forbes' The Best Video Games Of 2012 - Game of the Year
  18. CNET's The Top 11 Games of 2012
  19. Mirror Online - Top 10 Video Games of 2012
  20. CNN's The 10 best video games of 2012
  21. Eurogamer Readers' Top 50 Games of 2012
  22. About.com's Top PC Games of 2012
  23. About.com's Top 10 Xbox 360 Games of 2012
  24. Ars Technica - Game of the Year
  25. Buzz Focus - Best Action/Adventure
  26. Buzz Focus - Best Game on PS3
  27. Buzz Focus - Best Overall Game
  28. zConnection’s Best of Gaming 2012
  29. BAFTA Awards - Best Game in 2013
  30. Harvey's Smith Video Game Masterclass at the Cité des Sciences et de l'Industrie museum in Paris
  31. The Making of... Dishonored on GamesRadar.com