Dishonored Wiki
Dishonored Wiki

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22 November 2024

27 May 2024

  • curprev 16:5516:55, 27 May 2024DingirInanna Message Wall contribs 16,437 bytes +549 added Brigmore Witches Very High and Very Low Chaos info - moved the Brigmore Witches outsider speech part down to low chaos and added some more info since it's officially called "very/super low chaos". I am very confident that this is not just the only *known* instance but actually full-on the *only* instance of very low chaos but even I might be wrong sometimes so I kept the "known" in after all. Tag: Visual edit

13 May 2024

14 February 2024

13 February 2024

12 February 2024

27 January 2024

12 January 2024

11 January 2024

6 January 2024

20 November 2023

14 November 2023

5 September 2023

1 September 2023

13 August 2023

11 August 2023

  • curprev 19:5319:53, 11 August 20230Candle0 Message Wall contribsm 11,301 bytes 0 capitalisation Tag: Visual edit
  • curprev 19:5219:52, 11 August 20230Candle0 Message Wall contribsm 11,301 bytes 0 keeping Chaos capitalisation consistent with the page before the edits Tag: Visual edit
  • curprev 19:4619:46, 11 August 20230Candle0 Message Wall contribs 11,301 bytes +94 Rearranged the "increase and decrease chaos" section, previous layout insuinated that many things would decrease Corvo's chaos when in reality, they were just avoiding increasing chaos. As there are specific actions to have chaos be physically removed, I have seperated the actions into "maintaining chaos" and "decreasing chaos" to portray the infomation more accurately Tag: Visual edit
  • curprev 19:3419:34, 11 August 20230Candle0 Message Wall contribs 11,207 bytes +1 --cont I was never able to identify a chaos decrease by saving the woman surrounded by rats in The Royal Physician; Test Subjecr 312 does not reduce chaos upon being saved, whereas the trapped civilians do; the use of the pylon has no dedicated chaos effects, it will not reduce chaos if used non-lethally, and will only give Corvo the chaos he would normally get for killing all guards individually, if everyone is already dead, he gets no extra chaos. Tag: Visual edit
  • curprev 19:3119:31, 11 August 20230Candle0 Message Wall contribs 11,206 bytes −377 Updated the list of special actions that affect chaos: Chaos is still gained if Corvo poisons slackjaws still while never meeting Vera Moray; Shaw is not special in the way he gives chaos, the game simply counts him as a guard and will give chaos on this basis. As far as I can tell, the game treats the royal interrogator as a civilian in terms of chaos allocation, however due to the fact in context, he is an enemy to Corvo, I will leave their placement in the list as a special action;-- cont Tag: Visual edit

10 August 2023

9 August 2023

20 July 2023

14 July 2023

  • curprev 19:1319:13, 14 July 20230Candle0 Message Wall contribsm 10,700 bytes +7 specififed city watch guards, as while tallboys are part of the city watch, the chaos tracker treats them as seperate factions for chaos incrementation. Tag: Visual edit
  • curprev 19:0619:06, 14 July 20230Candle0 Message Wall contribs 10,693 bytes −5 -missclicked on submit. Explained how the game handles chaos incrementation with numerical values added for Dishonored 1. Added a reference to civilians awarding more chaos in comparison to hostile enemies. Added "Sparing Daud" to the lower chaos action table. Added chaos-less civilians to trivia. Tag: Visual edit
  • curprev 19:0319:03, 14 July 20230Candle0 Message Wall contribs 10,698 bytes +474 Removed all reference to the player needing to kill x% of the population for a chaos rating, and replaced with reference to the games' internal chaos tracker. Added detail to how the chaos Tag: Visual edit
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