I personally thought that The Brigmore Witches was too short for my taste. A Stay of Execution, and Delilah's Masterpiece were too short. Also, I can't choose individual saves from The Knife of Dunwall to play with. However, I loved the addition of Pull, which rounded out Daud's power set nicely, and gave the Summoned Assassin a better chance of survival.Read more >
Just a quick thing about the Immigrant District, featured in the stories Martin and Tales of the Heart.
The Immigrant District - Tumblr
The Immigrant District - AO3
The Immigrant District - Fanfiction.netRead more >
I've been looking at the categories, and I've started organizing them, so they'll make sense. Please let me know if this is okay. Many of the category pages don't have descriptions on what goes in them, so I'm not sure about all of this.
I'll keep adding to this list as I go along. (edit 2)
Knife of Dunwall - I'm putting things introduced in KoD in this category (except books, notes, and audiographs)
Gameplay - missions, side objectives, achievements
Weapons - Weapons. No ammo.
Ammunition - Ammo. No weapons.
Abilities - Anything that can be acquired with runes. Also natural abilities.
Gadgets - grenades and mines
Walkthroughs - pages with walkthroughs - what's the difference between walkthroughs and gameplay?
Technology - splits into Equipment and V…Read more >
After playing The Knife of Dunwall, it occured to me that having allies that you could control, within reason, could make the game a different sort of entertaining. Having two assassins working together to take down a target.
Naturally, a multiplayer section would probably lack the engaging story present in the campaigns, but I think it could be fun.
Your character could be slightly modifiable, though only other players would see it.
- Primary weapon could vary from a standard City Watch saber, the Whalers blades, the Overseer's sabre, or Corvo's iconic blade.
- Ideally the character's face would be masked. Several could be taken from the game proper, including Corvo's skull mask and the whaler's masks.
- Perhaps a uniform: the whaler's suits, Corvo'…
Cuz I got bored, I have decided to blog on this Tumblr thingymajiggy roleplaying as Lord Regent Hiram whatshisface.
Y'all can check back every week, there might even be something posted there
http://captgloom.tumblr.com/Read more >
Which one do you prefer?Read more >
Who would win in a fight between Agent 47, Corvo, or one of the assassins creed(Connor,Ezio,Altair). They all have their gear and lots of ammo/instinct/mana.Read more >
Ladies and gentleman, lords and ladies, assassins and watchmen; I have good news. Bethesda has recently just teased images for the final DLC content for Dishonored: The Brigmore Witches.
More information will be provided tomorrow.Read more >
Tier I - (4 Runes)
Tier I of "Hypnotize" allows you to make an enemy fight for you for 60 seconds, hypnotized enemies die when the timer runs out. Enemies who are hypnotized will also act as decoys for enemies to attack.
Tier II - (6 Runes)
Tier II allows for the possession of Tallboys. Hypnozation time is increased to 90 seconds. Tallboys remain 60 seconds.
Tier I - (3 Runes)
Tier I of "Switch" allows you to switch places with the selected target. Enemies will be alerted of this, and will know where you are. This is good if you are surrounded by a group of enemies, and see a hypnotized enemy somewhere, you can switch places with him, allowing for the enemies to be distracted, and your escape.
Tier II - (4 Runes)
Tier II allows S…Read more >
...won't get back together again. :(Read more >
Any thoughts for the hardest mission. For me it's either Flooded District or getting inside the Hounds pit pub in the Loyalists.Read more >
Just starting a random blog, and as you can tell from the title you can say you're favorite game you've played. *Side note- I will make fun of you if you say assassins creed is a stealth game. Nothing personal, though.
Mine is Hitman Absolution Dishonored and DARK.Read more >
This is a story I wrote for a challenge with the prompt: What happened on Pendleton's 10th Birthday?
He had a bad day. A very bad one.
Lord Pendleton Memoirs, Ch.33. Complete.
Lord Pendleton Memoirs, Ch.33 (AO3)
Lord Pendleton Memoirs, Ch.33 (Fanfiction.net)Read more >
There's alot of things that Arkana Studios did right with Dishonored. It has effective controls and gameplay mechanics, interesting and unique powers that don't break the game if you overindulge on one in particular, and characters you'd expect in a dark noir setting (although admittedly, some of the side characters were the most fascinating and likeable). This page is mainly to voice my fruitless opinion, at what I would like to see in a future Dishonored game or downloadable content. WARNING: THIS WILL CONTAIN SPOILERS. READ AT YOUR OWN RISK, OR NOT AT ALL.
VERA MORAY, THE WITCH OF DUNWALL
]]Now hear me out on this. I would like to play DLC as Vera Moray. Do you hear that? It's the sound of disbelif. I swear, this will make sense in a minut…
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What would they do?Read more >
Here's a little preview of my next chapter of Tales of the Heart since I’m taking so long to finish it.
Is this the end of the world? We are all ghosts, spirits drifting through the bloodstained streets and broken buildings, shattered with too many pieces missing to be put back together. Only the dead remind us of the sickening reality of it all, and as the rats eat away at flesh, brain, and bone, scratching and biting at the meat, rare and red, the truth becomes frighteningly vivid.Read more >
Well what faction? and why
(Im sure you all know mine already)Read more >
Have you ever seen a fight in Dishonored that was so funny you had to watch? what was it?.Read more >
After a night on the plague-ridden town, they wake up with killer hangovers, and will probably be murdered by Daud for falling asleep at their posts and lettin the assassin Corvo get away. :)Read more >
A short thing on how the Pendleton twins spend their money at the Cat.
I'm having far too much fun with screenshots and corpses.Read more >
What group do you hate the mostRead more >
Just a list I'm compiling of street names found throughout Dunwall, initally listing 'em as I find 'em but I'll organize them later on.
Endoria Street - Distillery District; The 'water front' street that runs from outside Granny Rag's apartment, under John Clavering Boulevard and near to where samuel drops you off.
Bottle Street - Distillery District; Begins in the alley opposite Granny Rags' apartment, runs through the whiskey distillery and then through a blocked scetion to where it becomes the understreet by the second Wall of Light.
Bloodox Way - Distillery District; Off-shot from Bottle Street, terminates in a dead end where you find Griff. Strangely there is another street by the same name in the Legal District, the sign for it can be s…Read more >
The best moment you have had in DishonoredRead more >
So, I'm gonna need some silly Dishonored names for myself, because all of my muses went out dancing and never came back. Give me suggestions for names that relate to people/topics/whatever in Dishonored that can fit into 22 spaces or less (counting blank spaces), and I will use them without giving you any actual written credit, but I'll know in my heart that it was you who named me for the day.
Thanks?Read more >
"It's my first blog but I would like to ask who is you're favourite Character in Dishnored and why?".Read more >
OK, I've whipped this up after checking a few things ingame.
Believe I've gotten most of the locations pretty close to where they seem to be, but I've probably made a mistake or two. Though I feel the map doesn't quite matchup to Dunwall's layout ingame, though it does seem more or less right.Read more >
I'm reposting all of my Dishonored fanfics (Martin, Tales of the Heart, All Memories Are Lost At Sea) from the beginning on Tumblr. Come follow me, so you can read and reblog them and spread them, like the rat plague!
I will be posting some stupid/funny Dishonored fanfics there as well! Follow me!
essie-essex.tumblr.comRead more >
I really enjoyed playing Dishonored and love the setting of the city of Dunwall, though there are a few things I wish Arkane Studios would put in if they did Dishonored 2.
- Being Able to Sell Stuff - I know you could get coins by picking up various different items in Dunwall, though I ended up carrying gear that I simply didn't use. I would look like to see the option to sell grenades and bullets, even if its only for half their price.
- More of an Open World - I get that Arkane wanted a story driven game, though despite having the option to approach each mission in a different way it still felt a bit linear. Maybe go with something similar to say Red Dead Redemption, allow the player to move around Dunwall a bit more freely and choose their own…
We hear their secrets through the Heart, but who are they? Now, let us listen to the tales of the citizens of Dunwall in their own words.
New Chapter for "Tales of the Heart" - Ch.12 Billy n' Me
"Tales of the Heart" Ch.12 - Billy n' Me - fanfiction.net
"Tales of the Heart" Ch.12 - Billy n' Me - AO3
I will ALSO be quizzing you on this, and please don't forget about the new chapters of "Martin" in the post below.
Thanks.Read more >
Chapters 13 and 14 of "Martin" are up. Read them, now! I will be quizzing you afterward, so pay attention.
Martin Ch.13 - fanfiction.net
Martin Ch.14 - fanfiction.net
Martin Ch.13 - AO3
Martin Ch.14 - AO3Read more >
I created a melody for this song, but use whatever one fits. +5 coin points with snickerdoodles if it's creative. I personally recommend the melody to "Happy Birthday (to you)" if you're really good at cramming the words in there.
A sailboat floated in the sea,
the crew was in a fuss,
because the wind was nowhere to be...
...found, and they were stuck,
bobbing in the ocean blue,
the crew was sick, the captain too,
but then out of the water deep,
some movement caught their eye.
'Captain,' said one of the men,
'I think something is afoot',
the captain looked over the side
and fell overboard, ka-put!
The men didn't know what to do,
'the captain's gone,' they cried, 'boo-hoo!'
but then there came a miracle,
as the captain appeared.
As he floated out of the…
Read more >
So I'm working on a project to recerate Dishonored using the Iron Kingdoms RPG.
Some changes will have to be made for certain things to work with the system, but I'm trying to remain as faithful to the game as I can. For the most part I think I've got it more or less dead on, though feel free to have a look and post some feedback.
http://privateerpressforums.com/showthread.php?132821-Dishonored-In-Western-ImmeronRead more >
Rob 'n' take, rob 'n' take, Slackjaw's men.Read more >
Robbin' 'n' takin' as fast as we can;
Beat 'em, 'n' slice 'em, 'n' stick 'em wit' a shiv,
'n' take their coin while they're down n' beggin' to live!
Pretty short blog, but I would like to inform y'all of a Minecraft project I am doing, building Dunwall:
The Dunwall Project
I think it might be a point of 'innerest for y'all.Read more >
I might as well use this here blog thinger for my own benefit.
"Martin" - As he awaits death, Martin looks back at his life through a series of vignettes.
Chapter 12 of my story "Martin" is up. Have a nice read.
"Martin" Ch. 12 - fanfiction.net
"Martin" Ch. 12 - AO3Read more >
I am new here as an official user but I always loved this page for getting tons of information about this great game. As I am a dishonored player from the first second i learned to love this universe with its' creepy atmosphere and of course I was playing the Knife of Dunwall as soon as I could get it. And as I noticed that the information gathering about this new chapter of Dishonored is still in progress I decided to participate in this and share my more detail oriented view of this game with everyone.
I already did some stuff here. It is fun finding more and more background information about Dunwall and everything around it and I am looking forward to discuss a lot here :DRead more >
- Note: I plan on updating this story regularly.
Forty years after The Lord Protector Corvo Attano brutally culled a bloody path to lead Empress Emily Kaldwin to her rightful throne, Dunwall has become the epicenter for complete and utter corruption amongst aristocrats and politicians. The rat plague still looms as it consumes the lower classes sparing only the rich and higher class men. This is the story of one man who took a solemn vow to slay the corrupt Empress and return Dunwall back to it's former glory.
This is the story of Denzel Mentaoz, the Outsider's hand.
Rain fell silently from the sky, splashing upon the emptied sidewalks. In a nearby alley, a man collapsed to his knees. He felt the plague slowly diminishing whatever life he had p…
Read more >
Hey everyone, I must first point out that I am new to adding content to wikis. Considering how much i've benefitted from Dishonored Wiki I will be contributing information as I work my way through the Knife of Dunwall DLC. If I make any mistakes I apologies in advance, and if you tell me my mistake I will help to correct my errors.Read more >
"I freaking hate sewer duty," muttered Will, a pale but wiry Lower Guard.
"You're all mouth and no trousers. Shut up and keep your eyes peeled. We were asked to do this by Corvo himself!' retorted Travis, a burly Guard.
"Oh, so if it comes from his royal ass we should be proud?" sneered Will, angrily slashing with his sword at an old river crust stem.
"Either you start being proud or start being dead, you twat. Corvo is a better man then all of the captains put together, and I ain't gonna cross him because I'm too stingy to walk around a sewer."
"Whatever you say," muttered Will, and then swore as his boot fell into a deceptively deep mudhole. He despised working in the sewer, and the fact that now he had to look our for some teleporting ass…Read more >
A month after Emily's rescue and the subsequent cure of the Rat Plague, James and Bryon found themselves working at Dunwall Tower as part of Corvo's personal City Watch detatchment.
'Yes, I know Corvo, we have kept the gates shut for the past generation, but I want to be like my granddaddy Kaldwin and open the gates of the Tower to the people!' said Empress Emily angrily. James and Byron stood at the doors to the Tower's foyer, looking on at Emily arguing with Corvo from the top of the stairs. 'We are now just as prosperous as before and we can once again trust the people! You're not going to be like Hiram, are you?'
'No, Emily, but the Bottle Street thugs still remember their times of free reign, they may want to reclaim that!' said Corvo, …Read more >
'And that's another patron dead. What do we do now?' asked James, nonchalant at the death of his ex-principal Lord Shaw.
'It's lucky we're in demand. I hear the Estermonts pay top coin,' replied Bryon, ignoring the man dressed in black and wearing a skull mask who was lifting a coin pouch from Shaw's corpse, the same man who had won their duel. Bryon got up and walked towards his partner. 'No use trying them tonight. Let's go inside and see if we can find a little brandy. Let the Boyles clean up the mess.'
They walked inside the beautiful mansion. As the night wore on, they drank fine alcohol, danced with shapely ladies, conversed with other City Watch officers about current events. Officer Norris spoke to them about the man who had killed …Read more >
At this year's Game Developer's Conference, Art Director Sebastien Mitton discussed the process behind creating the city of Dishonored, Dunwall. Mitton discussed the pre-production process, which included high concept design work, visiting locations, studying urban experiences and European architecture design, and researching similar time periods.
Dishonored was orignally set in midevil Japan; some thought that Japan was not a good fit, for it was rather unfamiliar in it's history. Wanted to move the setting to London, 1666. The Black Plague, from the market's standpoint, it was a good city to work with.
London was viewed a starting point, wanted to create walled cities, a lot of characters.
Villains would be important in visual storytelling …
Read more >
Wikia is at the 2013 Game Developers Conference, and we just came out of a talk by Dishonored Co-Directors Raphael Colantonio and Harvey Smith. The talk, titled Empowering the Player in a Story-Rich Environment: Co-Directing Dishonored, explores the balance between player creativity vs. narrative constraints.
Smith and Colantonio wanted to create a system of "Guiding and Attracting," encouraging players instead of forcing them to see certain places or features. Accordingly, they created a "Pull-based Narrative" with the story, empowering players while suggesting direction.
In order to pull off this vision, they sought to create "general purpose systems," environments in which entities – be they enemies or grenades – can influence each other …Read more >
Game Developer’s Conference (GDC) is the world’s largest and longest-running gaming professionals industry event. The conference contains 400 lectures, panels, tutorials and round-table discussions on a comprehensive selection of game development topics taught by leading industry experts. GDC 2013 begins March 25th and lasts March 29th.
This year, Dishonored will feature a panel discussing the design of humor in the game. The session summery can be found below. We would like to ask, is there any elements or details of these sessions that you would be interested in getting more information about? How about any questions that you would like answered? Let us know in the comments: we will be attending these sessions, and can help gather the answ…Read more >
Those of you who've played Dishonored (which that's everyone on the wiki) know that the developers aren't very clear on certain plot points. I made this blog to specially give my explanation behind these which seems more than likely and to state some theories I've read and give my response. If you have any other theories you want me to elaborate on, please write a message to me or post it in the comments and I will get back to you. I've played through this game multiple times and read every book/note I could find. So let my rambling begin.
If you read the note in Hiram's safe entitled "Dead Drop" the note will state Daud's anger for Corvo being there at the time of the Empress' (that's capitalized right?) death and that the price for the as…
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Recently, the Trophy List for the supposed DLC for Dishonored, titled The Other Side of the Coin, has been leaked.
The trophies are as follows:
- Just Business - Collect the information needed from the Rothwild Slaughterhouse.
- Missing Pieces - Acquire Delilah Cooperspoon's identity.
- No regrets - Complete the DLC in High Chaos mode.
- Redemptive Path - Complete the DLC in Low Chaos mode.
- Whisper Ways - Complete the DLC without alerting anyone.
- Cleaner Hands - Complete the DLC without killing anyone.
- Rats and Ashes - Kill someone with the combination of a Arc Pylon and a rat.
- Message from the Empress - Preform a drop assassination from the top of the Empress Statue.
- Stone Cold Heart - Speak to the statue of Deliah
We can't really gather much from this t…
Read more >
Just recenty, I came accross this blog on the Elder Scrolls wiki. According to the poster Saratje, Zenimax have trademarked "The Brigmore Witches" and "Void Walker's Arsenal". The Brigmore Witches are mentioned in the in-game text The Brigmore Job, while the Void is a fairly well known part of Dishonored's supernatural lore. It is possible that The Brigmore Witches is an upcoming DLC featuring Daud, while Void Walker's Arsenal sounds much like one of the pre-order packs for the game (similar to the Arcane Assassin's Pack, Backstreet Butcher's Pack, Shadow Rat Pack, etc.).
At this point in time, this is purely speculation. Hopefully, more details regarding future DLC will be available soon.Read more >
WARNING: SPOILERS BELOW.
I believe that Hiram Burrows was an agent of extreme order (destroying anything that didn't fit with his plans, extremely afraid of change and of the unknown, etc.); same deal with Havelock for the most part. Corvo is an agent of chaos, which is the main reason Havelock wanted him gone (he couldn't control him; that paranoia led to him killing the rest of the Loyalists). If Corvo spreads too much chaos, however, the balance is once again overturned and the city collapses, in High-Chaos Emily Dies, or in the High Chaos Emily Lives ending, requires another over-the-top agent of order to restore things to 'normal.' If Corvo has low chaos (It's important to note that the game calls this 'low chaos,' and not 'no chaos,')…Read more >
So, when you assassinate one of the many targets in Dishonored, a special animation plays.
Which one is your favorite?
It's a tie for me between Daud and Lady Boyle. For Daud, it just seemed so...awesome, you felt in power. You just slit the throat of one of the most notorious assassins, and to add insult to injury, you threw him from the top of his quarters.
I loved Lady Boyles because it had that Out of no where feel, for a minute, he's just carressing her, then suddenly blood is spewing everywhere as she lays there dead.Read more >