User blog comment:JAlbor/Dishonored Interview Opportunity/@comment-5561865-20120929053625

Thanks for this opportunity. Really looking forward to at least 3 unique playthroughs of this.

Questions:

• Is it possible to nonlethally takedown a Tall Boy?

•I plan on doing a completionist run. Do you know how long it has taken a tester/developer to complete the game nonlethally, collect everything, explore everywhere, deal with all enemies in each level, and talk/eavesdrop as much as possible? Or, what is the longest that someone has taken to complete the game?

• Are there a finite number of enemies within each level, or is it more like Metal Gear, where enemies spawn out of doors if an alarm goes off?

• Is it possible for unconscious NPCs to be waken up, either by conscious NPCs discovering them, or by enough time passing?

• Are bone charm perks completely random every playthrough, or are they determined somewhat by chaos/playstyle?

• Can you mission select off of multiple save files, say for a lethal playthrough and a nonlethal one?