Talk:Shadow Walk/@comment-17194369-20160929102747/@comment-28380995-20160930091529

@DEO But that's an extra layer of self-imposed limits on top of the nonlethality - the actual raw nonlethal play itself does not look that different to lethal (of course, I'm more than willing to be wrong on this when the game comes out).

@Geist & Piko "Finally, there is no FUN in "painstakingly sneaking around an area, noting patrol patterns and slowly choking people". I guess we're just gonna have to agree to disagree :)