Talk:Alarm/@comment-97.121.20.135-20160708162724/@comment-1500935-20160708163154

Alarms increase chaos if they're rang, and bring reinforcement. Also I don't know if it's a bug, but when you choke Campbell in his secret chamber as he attempts to kill Curnow, an Overseer will ring the first floor's alarm several minutes later. I had to rewire that one because that bug occurred not matter I did to prevent that.