Talk:A Hole in the World/@comment-16533050-20170930091522/@comment-16533050-20170930093419

This must be for simple gameplay experience and not plausibility, because plausibility went out the window when they decided that a perfectly functioning Clockwork Mansion was a viable thing in the game universe.

Speaking of which, at least that mission in D2 gave you something OTHER than the Mansion to explore. DotO has a compact "Here's just what you need to play" kinda feel to it. Seems like there were some corners cut.

Kinda sad. :(