Talk:Weepers/@comment-149.159.125.109-20121012163318/@comment-3410662-20121015032725

Someone running at you and attempting to claw you is a LOT different than someone attempting to blow you up with explosives. Don't ever compare those again, because they're not comparable. Especially if you have a cure.

They're not criminals, any more than they are completely sane. It's like saying someone who you possessed is responsible for walking through a Wall of Light, if you want to use exagerated comparisons again, but on a more reasonable level, we know this disease affects the mind. We also know it's a product of the Outsider, considering that his powers give you the ability to summon a swarm of rats, among other things. That means that the plague could be a form of possession, explaining why Corvo is seemingly almost completely immune.

I'd love for someone to send me a link to this source claiming that the reasoning behind the Chaos system is that it's about the plague spreading. I know that it causes the plague to spread, but you'd think that'd be because the corpses would be a breading ground for bacteria, not because the plague magically spread more with more dead people. Really, Chaos seems more about the amount of disruption you cause the city. Weepers cause the plague to spread a fair bit, yes, but they're also usually contained when they come in contact with you. The Weepers in the second assassination mission, for example, aren't completely seperated from the area above, but frankly there's enough firepower up there that them attempting to ascend would have been suicide anyway. Killing them does nothing more than upset their relatives when they find out that they were among the deceased... Causing disruption. In the Distillery, killing the Weepers locked up in the cage can actually cause people to die who wouldn't have normally.

I don't agree with them causing more Chaos than guards do, but there's still a fairly concrete reason for them to cause some, at least.