Talk:High Overseer Campbell/@comment-92.233.189.150-20150203174548/@comment-68.41.228.75-20150326150033

The same thing happened to me. It's quite annoying since I'm trying to do a No Kill run.

With the survivor, he didn't panic until I started the first part of Granny Rags side mission, I have no idea what could be causing that, but I barely have the basic knowledge of how games work. For the office of The High Overseer, after I sleep darted pretty much every single overseer, I went into the office and found a cabinet (or drawer or whatever those wooden boxes you pull up to open are called) wide open, which if I recall is usually closed. Maybe that's what's causing it? If not, then perhaps the game forgets to lock the door?

As well with that, I found a problem with the next mission. When I goto talk to Slackjaw (Note: On the previous mission I did infect the distillery.) the weepers somehow get out and kill a number of Bottle Street Thugs. This, for some reason, immediatley raises my chaos from low to high, even if I sleep dart the weepers before they harm someone or just stay out of the fight. I found out that it effected my chaos because afterwards everyone started talking differently and Slackjaw called me a villian instead of just a man out for muder. I'm playing on The Xbox 360 so I can't download something to fix it. If anyone knows how to fix this on a console, please reply.