Talk:Dishonored/@comment-99.253.80.205-20120923202116/@comment-5072005-20120924133654

If the chaos system works the way they promise, it would be hugely revolutionary for the whole stealth genre.

Very few games put much thought and effort into the consequences of being very discreet vs. being unscrupulous even in stealth games where that should be a huge factor.

Games like Thief, MGS, and Splinter Cell would give you a score and possibly reward you for being more sneaky, but it wouldn't change the behavior in the AI in the rest of the game nor would it change the world around you. That's why I have very high hopes for this game.