Talk:Dishonored 2/@comment-26498425-20150810093706/@comment-16533050-20150810215001

I don't see Daud doing the 'fetch this for me boy' quests any more than Emily or Corvo. I mean he wasn't all that thrilled doing the mission for Jerome to deal with Skinflint.

Plus, I don't see him 'helping' people so much, and he never seemed interested in exploring anything, to me at least.

I haven't played Morrowind, so I can't compare honestly, but even with newer games, the mass combat turns into a running fight. The timing of the swordfights in Dishonored was great. In a comparable game such as Fallout, it was always a fast-paced mess, with hand to hand being just bashing on the other person til they died.

No blocks, no timing, just mashing.

That just isn't Dishonored.

As for the logistics thing was a blanket comment to like ANY open world game. It has yet to be implemented well in any game as far as I know.