Thread:Pauolo/@comment-17194369-20131031202153/@comment-24329815-20131226220449

(Hi Pauolo! I purchased the Dishonored GOTY edition with all the DLCs. Yeah, I did pop on some while ago to play some BioShock 2 multiplayer, this was around the time that they removed GFWL and combined all the map packs into one - thank goodness!)

Even if/when you can get text files, they are usually not in a very friendly state. They mostly would require so much time to check all the text and put it into order, you're almost better to just transcribe it yourself in the first place.

Another issue from just taking the subtitle text, for example, is that the voiceover and the subtitle text can be different, as I've already found a few times in just a small portion of Dishonored. So which one is "authentic" dialogue? My own preference, I would say that the voice is the authentic dialogue, but it's kind of interesting to know both.

The other good thing to have the text is to compare it against the game itself for any "cut" text. However, how do you know for sure that text didn't appear in the game? For example, I found that triggering some dialogue from Emily was very difficult in the game, because I do not know the exact conditions to trigger it. The text trigger might be buggy. So if you only play the game once or even twice, the chances are high that you will not discover this dialogue.

Ultimately no matter what approach you take, it will be a lot of work. And to me, the most important thing with any approach is accuracy. (Which is why it always takes me quite a while to get things done.) While most games would be a moderate amount of work to do this, some would be even more difficult, depending on branching paths etc. As well as how you note all the information. For example, in this sample, I used an asterisk to indicate that you must speak to the character in order to trigger the dialogue. If there's no asterisk, it means the dialogue occurs automatically when you get close to the character, or during a cutscene. I recently got a new computer system, so I can finally create my own HD recordings with FRAPS (my old system couldn't handle it). So that's the first step for me, a comprehensive set of 1080p videos that I know are as thorough as possible, as reference. (And if there's any ever question about the text, I have the source material to verify it.)

So that's some of my preliminary thoughts on this stuff. I'm currently planning to create some very comprehensive documents for a handful of games. I salute the work on the Wikia, although I'm not convinced that the Wikia format is ideal for these documents. So I would definitely be interested to see what you're already working on, Blood Ox, and your ideas. It's always useful to see someone else's data, to use it as a verification step of my own data. These are the games I'm working on to varying degrees: BioShock, BioShock 2, BioShock: Infinite, Deus Ex: Human Revolution, Dishonored, Oblivion, Skyrim, Fallout 3, Fallout: New Vegas, Tomb Raider (2013) and *possibly* The Witcher and The Witcher 2.