User blog comment:JAlbor/Dishonored Interview Opportunity/@comment-94.237.95.194-20120929073146/@comment-5561656-20120930025601

1. This is an awkward question as it suggests a more RPG direction like Skyrim where you might enter random houses because you want to steal something or there's a quest. You're probably not going to be able to because of the plague: many houses being boarded up and sealing the dead inside. There are dilapidated buildings though with breaches that we've seen as places of entry apart from a more solid building like The Golden Cat.

2. There aren't any plans at present for mods.

3. Blueprints are scattered in the missions that allow you to find upgrades for some of the base weapons that are available such as the flintlock/wheellock pistol and crossbow. The weapons we know about are as follows: Corvo's Sword Crossbow- (Regular Bolts, Explosive, Sleep Darts) Flintlock Pistol (Explosive Ammo, Regular Ammo) Grenades (Regular and Sticky) Spring Razor (Unique to Dishonored, it's a sort of land-mine that when triggered shoots out ribbons of sharp metal that go in all directions dicing and slicing anyone in the radius)

If there's more ammo though and other things elaboration would be great.

4. Probably not.

5. There's an animal unique to Dishonored: the wolf-hound. The mix of how the animal came to be is what makes it different. If you watch Part 2 of the Development Diaries, you can hear more about this animal. There's also the river krust or barnacle. It's around really for a quick way to hide with Possession. The wolf hound has great speed in movement.

6. Windblast lets you destroy wooden doors and barricades. You can break through windows as well for a makeshift entrance and exit. If there's more destructible components though, it'd be great to know.