Talk:Dishonored 2/@comment-192.0.189.206-20160504201831/@comment-192.0.189.206-20160504203035

Now that I think about it, the Karnaca enemies' use of vertical exploration is possibly the reason why Corvo was such a roofhooper in the first game. Corvo's tendency to actually look up and climb things might be the result of growing up in a city where everyone already does it to some degree. As well, in such a parkour-friendly environment the people (including enemies) would have plenty of reason to glance above their heads every once in a while, explaining why the new enemies can detect players higher than them.