Talk:Dunwall Tower/@comment-31013880-20170201020012/@comment-16533050-20170625211439

Something else I should add...

It would have been more nostalgic had we been able to explore the place BEFORE the destruction by the usurpers. Having it changed from 15 years ago then trashed again really takes away from the exploration factor of the game.

Emily or Corvo wistfully reminiscing about memories of a hookah while trying to figure out how to escape a city bent on their arrest and possible execution seems ill-placed. Any attachment or nostalgic factor was kicked aside (or ignored honestly) in lieu of a need for tactically trying to escape the place.

However, that's just my opinion of it; I'm not trying to take away from others' enjoyment of it. :)