Talk:Dishonored 2/@comment-192.0.189.206-20160504200640/@comment-28380995-20160505175929

@MDGeistMD02 Maybe you can upgrade it so it transmits in different ways. We might be able to have it so the link breaks after a certain number of actions, or be one-way only, both of which would protect the innocent. Or it could just be that it only sends player actions, so the kick would count but splatting on the ground wouldn't because you didn't technically do anything.

I'd like to know how the process of 'linking' actually works - it surely has to have some kind of limit to it, otherwise the process of incapacitating entire levels will be trivial. Giving it a very short range (like, pickpocket range) might be a good way of balancing it.

EDIT: Ninja'd