User blog comment:Krisars94/Dishonored's 4th anniversary. A reflection/@comment-16533050-20161009194133

Well said, and I agree with the immersive atmosphere.

Before this, I was deep into the Saints Row series. However, around the time Dishonored came out, SR decided to go whack-a-doo with itself and just sorta fell apart.

The devs and writers chose goofy laughs and sheer stupidity over characters, story, and background. They seemed to have forgotten a lot of what makes a game and universe long-lasting. Atmosphere lasts. Jokes don't.

When I came here, I was more than pleasantly surprised and became, as you mentioned, immersed in the universe, the characters, the whole Dishonored universe.

My first playthrough was no kills and Low Chaos, and I think I connected with Corvo a bit better than you seem to have in your first playthrough. Getting to play Daud later on, was an even better treat then, as I got to view the Other Side of the coin and see what made this vicious assassin tick. When I discovered he was more tormented than even the hero, I knew this was a series that was done right.

From Emily's personality change, to Corvo's silent vigilance, to the betrayals, to Daud's path of redemption, I think this series hit on all the right notes. The art style and power executions were spot on in keeping with what the devs were trying to make, and the gameplay even better.

I did have some issues with certain levels being a bit linear and even boring to certain degrees, but nothing to take away from my enjoyment of the game.

I am very glad I purchased this game four years ago, and look forward to seeing what else Arkane has in store for us. Thanks for the post Krisars.