User blog comment:Unrulyruby100/Hey look! Policy updates! Categorization and image sourcing/@comment-27202257-20140126034255/@comment-1500935-20140126211357

It can regroup all classes instead of directly listing them along with Major Characters or Targets, so it's a good idea as it makes the Characters category less crowded.

However, I'd like to talk a bit more about characters' categories. Classes (like Servants, Aristocrat, Overseers, et cetera...) are good ones since characters in Dishonored really represent different kinds of people living in the same city, while not moving from one class to another (with a few exceptions). However, categories added to a character such as Allies, Enemies or Neutrals can change depending on the protagonist, his choices and his relations with them. To put it in another way: Allies, Neutrals and Enemies are variable, they're not ideal as categories. A flaw in this kind of categorizing: even Corvo can be added to the Enemies category considering his relation with Daud, the other protagonist, yet we can agree that would look weird to list the main protagonist of the game among his enemies. That or we need to make two more categories: Corvo's Enemies and Daud's Enemies, if not Dishonored Enemies, Knife of Dunwall Enemies and Brigmore Witches Enemies. In short, that becomes quite difficult to follow.

So that's really one of the issues I think we should discuss while we're talking of category policy.