Talk:Shadow Walk/@comment-17194369-20160929102747/@comment-16241899-20160930032430

Finally, there is no FUN in "painstakingly sneaking around an area, noting patrol patterns and slowly choking people".

THIS. Exactly this. I'm not saying I did not enjoy my Ghost playthrough, stealthily and non-lethally is the bigger challenge for sure. But the non-lethal options were painfully limited. Sleep darts, choking, evading. Would have been nice if there had been a stun mine already, and maybe also an option to knock them out, like making them pass out when you throw a bottle directly at their head or something. There were no funny or creative non-kill options.

So for me, non-lethal, more challenge, lethal, more fun.