User blog comment:TheCrabShack/We may never see Corvo Attano again./@comment-16533050-20131120175125

Sadly, I agree.

Not that it's even in the same REALM as Dishonored, but another company had a similar problem with their sandbox game that had multiple choices including an ending that could have resulted in the death of a beloved character depending on what choices you made.

For that company, however, they used polls, message boards, and even their online co-op gaming numbers to determine what course to set their next game, thereby making some in-game choices null and void. Fortunately for that company, or unfortunately for us rather, their games aren't nearly as serious or in-depth as the world of Dishonored.

Personally for me, I'd like to see Billie Lurk's continuing adventures as hinted at in the low Chaos ending of The Knife of Dunwall. But again, as you outlined brilliantly, this is choice dependant.

Perhaps instead, we will become one of the other 'eight' mentioned by the Outsider that bears his Mark. Or a new marked character altogether.

The problem with Dishonored is also its success as you have said. There are whole areas of Dunwall only hinted at and not explored. I would love to see more of them. By the same token I'd love to explore the area outside of Dunwall. Gristol, Serkonos, Morley, the large Pandyssian Continent. There's so much I want and desire... but only so much allowed to be put in.

The devs and writers were rather astounded at the success of the game. They hadn't really expected (at least as I understood it) for the game to take off so well. Therefore they were able to make Dishonored as they did. Had they thought 'franchise' instead of 'one-shot' they may not have added certain factors that make it what it is. But then, we wouldn't have such a wonderful experience as we do.

Basically, a long-winded reply to you, stating yes, I agree and only hope the devs and writers are up to the task of making a sequel worthy of the original.