User blog comment:MarkvA/Gamescom - Dishonored Preview/@comment-3202167-20120829072219/@comment-5469467-20120916065421

Actually, I kinda noticed that too. I've always gone for non-lethal options in games like Thief and Deus Ex. It's always good to let players have non-lethal means at their disposal, as it can let players pursue their own pacifistic approach. Bethesda is already letting us have a tranquiliser crossbow (original Deus Ex, anyone?), now all we need is a blackjack...