Talk:Samuel Beechworth/@comment-68.4.245.18-20131208141401/@comment-25247371-20140822220703

You're neglecting one thing.

Why would Havelock kill Emily? The whole point was to make her a puppet eventually. Samuel obviously thought Corvo was the worst person to be behind Emily. To get Samuel to shoot into the air, you have to kill 50% of the enemies in the whole game, which means you've been slaughtering guards the whole game. Weepers and assassins shouldn't weigh too terribly much on the chaos scale, but you're calling this attempt to return Emily to the throne a WAR. It's not a war. If it is, then Corvo is the only combatant. Sure, you're an assassin doing your job, but that's just it--assassins are clean and efficient. Senseless slaughter is not the mark of an assassin, and Samuel doesn't like the business of killing anyway. He respects you if you try not to end lives, including those of your targets. If you play with a vendetta on every guard and target, making the locations a bloodbath, then he really believes you are worse than Havelock.

Rule of thumb, < 20% killed is low chaos, > 20% is "medium chaos" (still displays as high but affects last mission differently, and Samuel will not shoot), > 49% is high chaos.

Samuel is really the only person other than Emily that is actually your friend in low chaos, and he really respects you for not acting out of rage and trying to avoid ending lives on your missions. I've only gotten low chaos ending so far and I usually kill weepers quite often, so I don't know what you're doing to get high chaos. 0.o