Talk:Clockwork Mansion/@comment-7230171-20160930060223/@comment-26536672-20160930220138

In regards to the Clockwork Soldiers being off most of the time, what's the sense in adding a constant operating cost to an already exorbitant initial expense? And if genius requires absolute mastery in all cerebrations conceivable, then... that pretty much precludes every RL genius in history from making the cut.

As for the guard ignorance mentioned by Lucifur... well, yeah, that doesn't make much sense outside the context of a technical oversight. Because of that, however, I wouldn't use it as an excuse to conclude that Jindosh is canonically moronic, unless there is explicit evidence of his ordering the guards to not go hostile unless they actually sight somebody. Likewise, I wouldn't ascertain that the Bottle Street thugs from D1 are, within the story context, far more fearsome than the Whalers, even if in-game the former trounces the latter by virture of their preposterously powerful whiskey fire breath.