Talk:New Gate Code/@comment-6716431-20161112104318/@comment-16241899-20161112110348

Oh, yes, that would be ridiculous indeed. I was assuming a set number of possible combinations (like for example Bunting's safe has several too, but it is only three) not that a randomized number would be generated for each individual playthrough. Sorry for the missunderstanding.

But actually, I have found an example that is dealing with randomized safe combos.