Thread:Essie Essex/@comment-5557418-20140528184737/@comment-16533050-20140528191823

NinjaFatGuy, you've mentioned before notes, books and audiographs... and now minor characters, which is my personal forte and thus I feel inclined to respond.

The main difference between the aforementioned items and the Keys is that each is unique. Each note has a different script, each book a different author... They even APPEAR different in game. Notes have unique looks, and the bindings of books and journals vary from item to item.

With the minor characters, again each appears different (with a few exceptions) and each has a unique contribution to the game. Different information can be gathered and each character (minor or otherwise) has their own unique story.

The Keys, however, are a different matter. They each look EXACTLY the same in the game's inventory... and each performs the same action/function... ie they open a lock (or set of locks depending).

Would that each key have a different shape, a different function (such as actually being a component to building a device or weapon), or even a different STORY to go with them... it'd be a different matter. But they don't.