Talk:A Crack in the Slab/@comment-36170398-20180712204232/@comment-16533050-20180717084250

On no, don't apologize, my friend. Everyone has their own opinion and you make valid cases for your point of view. :)

I, however, just never felt the same desperation from D2. Larger areas, while intricately detailed, meant easier escapes from my enemies. Marked safe-zones meant I could relax and re-equip in peace and quiet. A lack of corpses in the areas (save for the bloodfly areas) never really drove home the desperation of the people. The limited use of the Heart from D2 to D1 just never let me connect about the characters.

I've played D1 straight through at least 3 times, and have individually played each level on it's own at least a dozen times. Some maybe more. Daud's DLC are the same way.

D2, however, never drew me in nor gave me a need/drive to push forward. I didn't even finish my Corvo playthrough and can honestly say I haven't even played each level twice yet (though some - like the first three missions - I have played about 4-6 times each). The enemies past the Crown Killer weren't very compelling. I felt little need to avenge myself upon the conspirators. My allies kinda bored me (I was never a Sokolov fan to begin with). And I never felt the oppression of the common people enough to want to help them.

As I said earlier, everyone has their opinion, so it's all good. :)