Talk:Shadow Walk/@comment-17194369-20160929102747/@comment-28380995-20160930221903

Well, if something can be 'too strong', that implies that some sort of limit on its strength would be necessary for it to be at the optimal level of power - a 'constraint', if you will. So we are forced to conclude that these 'constraints' are, at least in some circumstances, desirable.

Basically, I can't square "I've already made complaints... that I find Domino and other abilities such as Emily's Shadow Form to be too strong and nigh gamebreaking" with "fun is and should be limitless and without constraint" and "It was only when certain parties thought fun should be constrained or restricted somehow did a disagreement occur". If I thought that Domino was too weak, and that it should be able to link up to eight people at half the mana cost, would you disagree on the grounds it would break the game? Or would that be wanting to 'constrain fun'?