Talk:Daud/@comment-16533050-20160803161059/@comment-28380995-20160804215050

@Geist

The DLC certainly isn't bad or anything, it's just that the story felt like a lot of mediocre videogame plots in that it exists solely as an excuse to make Daud go through six missions. Compare that to the main game, where the plot felt like it was tailor-made to make every level and choice feel important and relevant to the player.

Also, for a story that's supposed to expand on a character, they didn't really do much with him. Daud's guilt over the death of the empress is sort-of half-retconned into a kind of general vague bad feeling (to account for high-chaos playthroughs). We learn he was betrayed (JUST LIKE CORVO ZOMG PARALLELS) at one point, and to make the bad feeling go away he protected one of his victims from the twisted schemes of an inept buffoon. That's... pretty much it.