User blog comment:X-Machinist-X/Dishonored random stuff/@comment-1500935-20151102115237/@comment-26438896-20151102124157

A more reason why I use Blink to make Samuel pissed off in my gameplays. XD

The introduction of Low and High Chaos makes this game unique, as I said few weeks ago; it would be an interesting idea to introduce Corvo's dreams after every mission (good dreams in Low Chaos, nightmares in High Chaos) as an alternative of making the world scary, so the player could know which consequences of its actions are - the world distorting aroun him like a real nightmare sounds good.