Talk:The Dead Eels/@comment-71.52.98.63-20140526214218

Two things. The first is that you can stop the ambush at the end of the mission. In the area behind the train car where there are initially weepers and a rune, witches will be there instead after you've retrieved the coil. They will have taken out the weepers and will be discussing the absensce of one of their own; the one that disappears when you spot her earlier in the mission. Taking them out results in the special action of dealing with the Brigmore scout. The second is that you can accomplish getting the water to flow without speaking to Trimble first. Use Pull to nab his key and sneak around the mill to get to the sewer. After you get it flowing and speak to him, he will express appreciation and a slight shock at Daud's "surprise visit." Daud tells him to hand over the coil and his visit will stay friendly, in which Trimble agrees to do and gives him the combination.