User blog comment:Pauolo/All pre-release info on Dishonored 2/@comment-4807396-20160518005116/@comment-4807396-20160518075521

Odds are that the idea was just too ambitious for what their tech can handle, or they couldn't find a way to make it work without trashing the game's balance (it's very likely some of those possible combinations would be utter game breakers, after all).