Talk:Delilah's Masterwork/@comment-26438896-20160111222743/@comment-16533050-20160112003930

I never meant to imply it had equilibrium with the two, rather that it filled an interesting niche somewhere between. Combat if you want it, stealth if you want it, or a combo of the two.

Personally, stealth games, or more to the point, heavily stealth reliant games, are basically boring, and to me offer little replay value. I mean, once you've stealthed through a level, it pretty much plays the same way.

In a stealth/combat combo though, there is always some new approach to something. I mean look at all the awesome 'crazy-kills' videos there are out there for the exact same level in the Dishonored game as opposed to the stealth playthroughs which are pretty much the same thing over and over.

Also, I didn't mean to discount Thief entirety (or seem like I was at least). I do like the series and games, even the new ones. I just wasn't as blown away with it like I was when I first played (and still play today) Dishonored.