Talk:Dishonored: Death of the Outsider/@comment-16533050-20170824211114/@comment-16533050-20170824223445

On the converse side, I mostly built a stealth character simply to get the better ending. My point with DotO is... there's really no reward for doing so. I'm not the type of player who cares about achievements or such; the ones I do get are mostly by accident. They're a nice little surprise, but the enjoyment of the game would not change one iota for me with achievements removed one way or the other.

As for Bone Charms... I rarely use them; they're a neat little extra that means little to me in the long-run. The Bone Charm crafting ability I COMPLETELY ignored in D2, and thought it was a waste of the programmers' time actually. But that's just me.

Also, I love crazy-ass fighting games as much as anyone (I was a Saints Row fan at one time) but that's not why I chose to get invested in Dishonored. Now with stealth and full-on combat having the exact same results in this expansion, what is the purpose behind stealth if you are getting the same outcome? Stealth is patience and tedium and trying a unique approach without upsetting the status quo. If guns blazing and murdering EVERYONE -innocent and guilty alike- gets me the exact same goal, I feel this will be a one-shot for me:

"-dusts off hands- Welp that's all done and did now... guess I'll move on to something worth an investment of my time."

Meh.

I wait four years for a Billie Lurk stand-alone mission and instead of any character-building showing whether or not she learned from Daud's change of heart and her own past choices, it has become a "THIS IS HOW COOL YOU CAN KILL PEOPLE NOW" kinda thing.

I'm definitely not getting this on release day for sure. Nice job with that, Arkane.