Talk:Weepers/@comment-149.159.125.109-20121012163318/@comment-3410662-20121017032740

There doesn't have to be a hive mind; all there has to be is a virus that targets a specific patch of the brain.

You're forgetting that the Lord Regent is painting Corvo as even worse than he is, and that before the Lord Regent the Empress seemed to have made it very clear that killing Weepers was the same as killing citizens. Therefore, Corvo assassinating Weepers is still bad in their eyes.

The canon-difficulty issue is important because it defines how much damage Corvo can take, how much the guards can take, how good at sneaking Corvo is, how intelligent all of the AIs are, etc. Really, it's the only in-game concept we can possibly define considering the brancing nature of the story.

Again, the guards don't need to worry about the plague because they have elixir rations, but even at the beginning of the game people are talking about how civilians aren't getting their full ration because it's needed to keep the millitary able to deal with Weepers. Circular logic? Maybe, but it still explains why they weren't wearing gas masks like the Whalers.

River Krusts are toxic; there's your explanation for the rats avoiding them.

Wolfhounds I have no example for, but presumably if you leave the guard they work with alive he'd dispose of the body properly. I haven't seen any wolfhounds just roaming wild.

Rats explain themselves. Even if you are feeding other rats by killing them, you're also taking a rat out of the system.