User blog comment:Unrulyruby100/Character category and potential category change/@comment-16533050-20140211043339/@comment-1500935-20140211191010

Yeah, colds are nasty things to catch. >.>

Anyway, I agree too with how neutral should be defined, but could Curnow be described as neutral since he doesn't attack Corvo when not seeing him as a threat? (That means after stopping Campbell from stabbing him) Also, could gangs be described as neutral in general? (Same again they won't attack Corvo unless they see him as a threat, like invading their territory for example). In that way, neutrals would be characters who can change from hostile to allies more than once in the game, or specific characters such as Curnow, Granny Rags, or even the red-dressed witch during the Brigmore Manor mission.

However, weepers are hostiles by default just as much as any guard, and will seek Corvo out once they spotted him. Even that one who doesn't do any harm during House of Pleasure will do if he noticed Corvo.