Talk:Dishonored 2/@comment-4807396-20150621191235/@comment-1500935-20150622091344

To resume those new info: another power of Emily being named, the returning powers of Corvo, the name of the mission upon which the trailer was based, enemy AI being upgraded, upgrade tree for powers instead of 2 levels, the impact of Bloodflies on gameplay and how their presence vary with chaos level (just like rats and weepers), the crafting system with bone charms (that bit sounds really good), a new game mode... I might have missed a few points, but it's already consequent.