Talk:Dishonored 2/@comment-68.112.129.226-20150701170843/@comment-5607198-20150702140949

"temporary" EMP attacks annoy me. EMP disrupts circuitry and makes it stop working. For it to be temporary is like "ima break this but then i'll fix it again"

Not saying that makes for better gameplay, but it bugs me.

I suppose you could justify it as "machine item has a safety mode, it detects harmful magnet fields and activates a temporary shield, which causes the item to shut down temporarily" though.

Although, i think that would require more computing power than Dishonored can say exists in its society without leaning too heavily on WSOD