Talk:Corvo's Mask/@comment-6301921-20150617112210/@comment-16533050-20161026170116

The producers detail their games to what they think the market wants. Should said item make enough to make them profitable yet still not be what the vast majority wants is still viable option.

You can have economic AND individual customer growth while still being an inferior game and having fewer customers overall than truly great games.

In addition, there are also factors wherein cost to produce is lowered and expectant customer loss can be figured within an acceptable margin.

Anyway, my rant is over and definitely TBDR - Too Boring, Don't Read