User blog comment:Mice Overseer/Worst missions/@comment-6716431-20161012050615

It has always been my opinion that Delilah's Masterwork is the worst mission. The interior of Brigmore Manor is the worst map in the game, being incredibly confusing and not very aesthetically interesting. In the other missions, the challenge is getting from A to B either alive or without being seen. In this mission, getting from A to B is the challenge. Then there is Delilah herself. Her plan is really quite simple, and the only hint of what it is was the rather obvious poem in Timsh's house, whereas Burrows's plan was a fun challenge to solve and the betrayal came as a shock. Lethally eliminating her leads to a rather repetitive fight, and the actual killing can only be done with a sword to get the cool animation, or anything else makes her simply slump down dead, not exploding or arc mining or anything actually interesting. Non-lethal elimination is worse, with it simply given to you. If you do it without her noticing, she goes on with her ritual without realising that the painting isn't the same any more, but still keeps talking about how she feels what Emily feels and all that stuff. And if she succeeds? A normal game over screen with a simple message, "You failed to stop Delilah's Ritual". Just that. What should have happened is like what happened in Dishonored. If you 'lose' Dishonored, Emily falls to her death and chaos ensues. They should have had the Outsider narrating Delilah's reign, showing the new Dunwall she created. And then, a scene with Corvo stabbing Emily, with the Outsider saying "…until Corvo put the life of the Empire above the life of his daughter." Yes, having played through the main game, 5 1/2 great DLC missions (let's be honest, Choosing Your Mark doesn't really count) and the disaster that is Delilah's Masterwork, a confirmation of that fact would have been a nice thank you. Instead, boring game over as an end to a bad mission.