Talk:Supernatural Abilities/@comment-8454784-20130420135256/@comment-50.27.201.38-20140105071504

@November 29, 2013

The only problem with using Bend Time in that way is the mana cost.

If the mana mechanics from the game (including the small portion that is recovered) were to apply to the hypothetical real world use, then you would need to use a Piero's remedy (or similar mana recovery) after two uses, which, admittedly, would still give you a good 20 seconds or so of totally free action, but would require carrying and using recovery items, which would most likely not be instantly consumable nor easy to carry in large quantities, in order to keep using it. Using Blink and Dark Sight (or Pull), however, has no such dilemma as all of those powers use the same amount of mana as is recovered naturally; they can be effectively used at will.

However, if that was all bunk and the powers we selected could all be used at will, then you would probably be right. But I'd still prefer Dark Sight, if only because it would be more preventative than reactive if you were about to be discovered in a place where you shouldn't be and because, while stopping time might give you more time to think, Dark Sight gives you extra information that you might overlook otherwise.