User blog comment:Jonesy95/Possibilities for Dishonored DLC/@comment-82.74.224.143-20121016150259/@comment-50.99.57.207-20121022034706

I think you have some good idea unfortunately some of them should be scrapped.

Decoy arrow, an arrow that makes noise... Exactly te same as a regular arrow... Shoot that thing into glass or the ground I front of the guard they will focus on it.

Stun grenade... Shouldn't be it's own thing because that would be too complicated for the story, if you want an aoe knock out, it should be an upgrade for the sleep darts.

Sokolov's cure makes no sense it defeats the point of the chaos system, if gets rid of the reprocusions for killing people, they become weepers when you kill them, if you can just cure them then there is no point to the system.

Now to the powers.

Possession level 3... No. If you kill the body you are possessing you die, it makes no sense from a logical point of view, just unpossess and stab them in the back while their confused.

Shapeshift... Basically crappier version of possession?

I can live with the others although I feel like the Blinding Flash would break the game a little.

Missions Your ideas for game mechanics and how to allow for more endings are spectacular and I find them somewhat similar to those employed in Fable III which is one of my favorite games. However your story needs a little tweaking, through the original story we know that the plague was not a ploy by foreign nations but by The Lord Regent who did it in an attempt to kill off all the poor people but it spiraled out of cotrol. And I doubt that infiltrating a network of spies is the work of a Royal Protector. Your story would more suit a replacing Royal Spymaster now that Hiram Burrows is dead it would make sense. But if Corvo is to remain the main character his missions should be surrounding Emily and investigating plots to murder her that are a little closer to home perhaps providing security at Royal events or on visits to the other Isles for political reasons.

Overall I think you have some good ideas and that most of them would be good to see if executed correctly, without contradicting the story too much. I hope Arkane Studios reads this.

BUT MOST OF ALL I WANT TO SEE MORE OF THE OUTSIDER!!!!!!! He is a very interesting and compelling character, never criticizing and yet never approving. He doesn't seem to care what you do he is simply content in watching you. And I sooooooo very much enjoy his little monologues! Very well made character!