User blog comment:The Dark-Eyed One/Conceptual game elements - up for discussion!/@comment-17194369-20160720211708

I came up with another power, inspired by Shadow Walk and Granny Rags:

Swarm Form – Transform into a swarm of rats for moderate amount of time.

The user turns into a swarm of rats, which can be controlled. The user can attack people, move around more stealthily, crawl through tiny spaces, and eat corpses.

The amount of rats the user becomes is based on the user's health. If the user has 50% of his or her health left, the user becomes half as many rats as he or she would with full health. If the user has very little health left, he or she only turns into a single rat. Each rat represents a small part of the user's health, so when one of the user's rats is killed, the user loses health equal to the health the rat represented. When the transformation ends, all rats controlled by the player merge together to restore the user's original form. Even if all but one rat is killed while the user is transformed, he or she will still get his or her whole body back, but it will be greatly damaged.

➤ Upgrade A: Additional Rats – More rats are created upon transformation, and each rat represents a smaller part of the user's health.

➤ Upgrade B: Rat Assimilation – Running into other rats while in the form of a rat swarm causes the rats to come under the user's control, which restores the user's health and allows for faster eating and more damage. If the amount of health represented by the controlled rats is equal to the user's maximum health, no more rats can be assimilated.