Talk:Daud/@comment-16533050-20190215111624/@comment-16533050-20190215130838

>Sorry if this came off a little long or floral, I've just been wanting tosay this for some time.

No apologies needed! My answers are oft times long-winded. :D

Anyway... SPOILERS

I can honestly say I have played the expansion... and (while the physical levels are interesting) the story is even worse in my opinion than I imagined. Not only does the story make Daud petty and spiteful, but also extremely short-sighted.

No thought is put forth to what will happen with no Void Deity in place. The entire cosmos could collapse in on itself, or even better, the cult will just use the Two-bladed Knife to create a far-worse deity to take his place (the devil you know and all that).

I lost nearly any respect for the character of Daud who was severely weakened both physically but also in a moral and mental sense. He becomes akin to Captain Ahab, another short-sighted and obsessive character whose selfish single-minded tunnel-vision led to nothing but ruin for himself and all foolish enough to follow his doomed quest.

This leads to Billie Lurk who basically has no character in this expansion, She's the protagonist, and she came across as deeper and more interesting in her appearances in The Knife of Dunwall and D2, and I found her annoying in D2. She basically becomes the equivalent of the point-and-click icon doing someone else's bidding instead of building anything at all about herself.

I didn't care about her "arc" if such should be called that, I didn't care about how trivial and small-minded Daud became, and I never cared about the Outsider past The Brigmore Witches.

And this isn't even hitting on the tenets and core game mechanics removed from the expansion. Save for the final choice, NOTHING you do matters. When the side-quests/contracts are the most interesting thing about the game, that says something. In my opinion, it's a poor inclusion in the series and a shame to be the final piece in the Kaldwin legacy.