User blog comment:Unrulyruby100/Timeline for Dishonored - six days/@comment-101.165.227.205-20140111084301

One thing I always feel weird during gameplay is how quick Corvo's actions take effect.

Martin didn't get the journal until Campbell was dispatched, that gave him about two days to blackmail every high-ups and raise to the rank of High Overseer.

Immediately after Pendleton twins vanished, Burrows lost their votes as if the Loyalists ordered Corvo to deal with them the day before parliament. Sensible, but a bit too rush for such a grand plan.

The strangest of all is how close Boyle and Burrows were dealed with. The whole point of getting rid of Boyle is to weaken Burrows' army, and it is hard to believe this could take effect so quickly unless, maybe they are paid hourly.

One more thing, the posters were updated too fast. As you said, some of the missions only had about half day differences, yet the guards were able to stick the wanted posters all over Dunwall including heavily infested area (e.g. Old Port District).

However the only time I found possible with more than one day gap is in between Corvo's escape and the first mission. There is no reason Martin didn't go straight to Hound Pits after being rescued, Sokolov was definitly interrogated the next day he was captured, followed by Boyle's party, then Burrows' demise. Getting captured and awakened can't be that long as Corvo would have been delivered considering Havelock was searching for him.

So, yes, Corvo is a monster.